Total blood points earned

247,102,045

Max blood points amount spent on one character

29,505,751

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

54% Survivor

Killer 46%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

277

Survivor full load-out matches

134

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

825

Killer full load-out matches

547

Ultra rare offering burned

41

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
44 425 年轮clear 219 625 315 2 876 516 1 755
44 426 Bailey 219 617 326 3 600 726 2 895
44 427 Marsselo 219 614 574 3 117 678 2 783
44 428 Pagodero 219 613 594 4 786 2 026 7 053
44 429 말랑이 219 605 532 1 807 1 643 7 331
44 430 Mr Rolling Circle 219 592 595 2 087 963 5 683
44 431 KobraKhann.TTV 219 589 377 1 067 2 335 11 180

Currently at

44 428 place

Pagodero needs another

980 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,852

Obsessions healed

686

Survivors healed while you are injured

1,435

Survivors healed while rest are injured

705

Survivors unhooked

6,665

Survivors saved (from dying state/hook) in endgame

269

Knocked (In dying state) survivors healed

741

Survivors healed that come to you first

81

Protection hits for unhooked survivors

733

Protection hits for carried survivors

148

Survivors saved using pallet

13

Survivors affected with boon totems

779

Survivors affected with speed boost

1

Recovered from dying state

68

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

7

Heals completed after all generators have been completed

15

Safe unhooks while broken

2

Protection hits during End Game

6

Objective actions

Objective actions

Highest prestige level

18

Mystery boxes opened

1,618

Items depleted

236

Repaired generators

7,744

Repaired damaged generators

3,132

Successful skill checks

50,851

Exit gates opened

940

Hex totems cleansed

294

Hex totems blessed

0

Chests opened

939

Chests opened in basement

90

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

321

Matches in that picked up and used special item

58

Great skill checks while injured

264

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

720

Finished repairs of generators while injured

28

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,062

Hits dodged by vaults

1,171

Basic attacks and projectiles dodged

3,107

Escapes after stunning killer using pallet

317

Escapes from killer gasp

189

Hooks sabotaged

49

Chases escaped after being injured in this chase

739

Chases lost by hiding in locker

3

Revealed killer aura

62

Unhooked yourself

69

Amount of screams

2,702

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

124

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

75

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,180

Escapes crawling (In dying state) through exit gates

307

Escapes through hatch

96

Escapes through hatch crawling (In dying state)

23

Escapes with new item

315

Escapes with somebody else item

38

Escapes being injured with for over half a match

374

Escapes while being downed at most once

495

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

6

Escapes through exit gates

1,777

Escapes healthy or injured through hatch

73

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

35

The Game (Bathroom)

25

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

39

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

20

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,294

Obsessions sacrificed

1,255

Kills (Memento mories)

93

Kills (Memento mories) or sacrifices after last generator

1,419

All survivors sacrificed or killed (Memento Mori) before the last generator

728

Hooks

Hooks

Different survivors hooked in basement

789

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

400

Survivors hooked before single generator was repaired

684

Survivors hooked in endgame

510

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,014

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

21

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

72

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

119

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

47

Make unique survivors scream

648

Survivors hit with haste effect

184

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

1,435

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

73

Hatches closed

509

Survivors hit after they drop a pallet during chase

2,863

Survivors hit while carrying another survivor

695

Survivors detected using killer instinct

178

Killer vaults in chase

508

Survivors grabbed while performing a vault

3

Meters fallen

344

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

360

Blink attacks (The Nurse)

7,326

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,714

Trials where each survivor was hit after teleport (The Hag)

35

Shocks (The Doctor)

213

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

2,070

Survivors put to sleep (The Nightmare)

111

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,313

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11,186

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

65

Deep wounded survivors downed (The Legion)

23

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

689

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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