Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,271,233

Max blood points amount spent on one character

7,602,000

Highest prestige level

6

Mystery boxes opened

324

Time played

409h 26m

Time played in last two weeks

0m

Blood points per hour

196,054

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

142

Survivor full load-out matches

781

Ultra rare addon warded without a protection ward

167

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

155

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 499 misu 63 145 536 315 220 1 139
75 500 1 63 140 294 1 271 437 2 035
75 501 Z1pheR 63 129 006 703 271 1 568
75 502 Lachkick 63 128 800 420 405 1 598
75 503 illumi 63 126 155 1 222 188 750
75 504 imGaby 63 123 976 333 437 2 271
75 505 罪恶克星 63 123 465 293 484 1 693

Currently at

75 502 place

Lachkick needs another

206 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,607

Obsessions healed

367

Survivors healed while you are injured

345

Survivors healed while rest are injured

397

Survivors unhooked

1,813

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

236

Survivors healed that come to you first

56

Protection hits for unhooked survivors

153

Protection hits for carried survivors

73

Survivors saved using pallet

4

Survivors affected with boon totems

2,416

Survivors affected with speed boost

47

Recovered from dying state

53

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

9

Heals completed after all generators have been completed

50

Safe unhooks while broken

6

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

496

Repaired generators

1,845

Repaired damaged generators

504

Successful skill checks

15,279

Exit gates opened

206

Hex totems cleansed

79

Hex totems blessed

4

Chests opened

227

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

50

Great skill checks while injured

276

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

31

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,895

Hits dodged by vaults

190

Basic attacks and projectiles dodged

1,851

Escapes after stunning killer using pallet

421

Escapes from killer gasp

39

Hooks sabotaged

273

Chases escaped after being injured in this chase

422

Chases lost by hiding in locker

5

Revealed killer aura

312

Unhooked yourself

30

Amount of screams

2,238

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

138

Pallet stun the Killer while holding a rare, common, or uncommon item

179

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

460

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

9

Escapes with new item

66

Escapes with somebody else item

10

Escapes being injured with for over half a match

28

Escapes while being downed at most once

205

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

396

Escapes healthy or injured through hatch

32

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

441

Obsessions sacrificed

103

Kills (Memento mories)

19

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

413

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

36

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

231

Oblivious effect applied

231

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

23

Make unique survivors scream

105

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

120

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

48

Survivors hit after they drop a pallet during chase

351

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

80

Killer vaults in chase

63

Survivors grabbed while performing a vault

4

Meters fallen

136

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

144

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

29

Survivors put to sleep (The Nightmare)

128

Reverse bear-traps put on survivors (The Pig)

47

Survivors sent to Cage of Atonement (The Executioner)

47

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

41

Survivors with Broken effect downed

233

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

11

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

46

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

144

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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