Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

44,988,103

Max blood points amount spent on one character

3,996,896

Highest prestige level

19

Mystery boxes opened

396

Time played

289h 56m

Time played in last two weeks

0m

Blood points per hour

155,167

Estimated playtime per role

53% Survivor

Killer 47%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

77

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

1

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 807 hauntsreverseTTV 24 191 404 31 181 591
98 808 Rödinger 24 180 283 539 118 518
98 809 Liv 24 178 047 134 318 1 940
98 810 Giuseppe200c 24 176 683 1 000 194 970
98 811 Naajan 24 170 702 186 112 550
98 812 Nepppp 24 169 203 557 60 321
98 813 TTV OCEEgo 24 168 187 83 44 306

Currently at

98 810 place

Giuseppe200c needs another

1 364 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,117

Obsessions healed

299

Survivors healed while you are injured

209

Survivors healed while rest are injured

306

Survivors unhooked

1,367

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

73

Protection hits for unhooked survivors

324

Protection hits for carried survivors

39

Survivors saved using pallet

11

Survivors affected with boon totems

1,747

Survivors affected with speed boost

50

Recovered from dying state

82

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

33

Heals completed after all generators have been completed

20

Safe unhooks while broken

11

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

128

Repaired generators

1,413

Repaired damaged generators

385

Successful skill checks

16,555

Exit gates opened

107

Hex totems cleansed

133

Hex totems blessed

20

Chests opened

123

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

66

Great skill checks while injured

596

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,600

Finished repairs of generators while injured

25

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

909

Hits dodged by vaults

98

Basic attacks and projectiles dodged

1,704

Escapes after stunning killer using pallet

233

Escapes from killer gasp

45

Hooks sabotaged

52

Chases escaped after being injured in this chase

424

Chases lost by hiding in locker

41

Revealed killer aura

343

Unhooked yourself

52

Amount of screams

2,367

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

38

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

280

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

4

Escapes with new item

55

Escapes with somebody else item

10

Escapes being injured with for over half a match

5

Escapes while being downed at most once

147

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

205

Escapes healthy or injured through hatch

36

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,001

Obsessions sacrificed

30

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

30

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

25

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

18

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

103

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

16

Oblivious effect applied

33

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

30

Make unique survivors scream

38

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

33

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

30

Survivors hit after they drop a pallet during chase

106

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

112

Killer vaults in chase

65

Survivors grabbed while performing a vault

10

Meters fallen

1,000

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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