Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,850,268

Max blood points amount spent on one character

3,034,520

Highest prestige level

34

Mystery boxes opened

0

Time played

243h 34m

Time played in last two weeks

0m

Blood points per hour

106,132

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

143

Ultra rare addon warded without a protection ward

35

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

83

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 951 Mark 1 686 144 17 26 144
112 952 дрочу и хохочу 1 685 775 5 24 155
112 953 CFTREZAWD 1 683 448 0 6 45
112 954 Occido Lumen 1 681 279 4 12 55
112 955 banned at p96 1 676 943 27 18 39
112 956 Hurtimh 1 675 112 212 45 59
112 957 Frozt 1 673 867 0 27 120

Currently at

112 954 place

Occido Lumen needs another

2 169 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

360

Obsessions healed

76

Survivors healed while you are injured

63

Survivors healed while rest are injured

163

Survivors unhooked

337

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

36

Protection hits for unhooked survivors

21

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,453

Survivors affected with speed boost

8

Recovered from dying state

28

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

8

Heals completed after all generators have been completed

45

Safe unhooks while broken

8

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

76

Repaired generators

432

Repaired damaged generators

170

Successful skill checks

4,915

Exit gates opened

26

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

50

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

24

Great skill checks while injured

61

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,667

Finished repairs of generators while injured

62

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

328

Hits dodged by vaults

41

Basic attacks and projectiles dodged

468

Escapes after stunning killer using pallet

102

Escapes from killer gasp

3

Hooks sabotaged

7

Chases escaped after being injured in this chase

214

Chases lost by hiding in locker

0

Revealed killer aura

173

Unhooked yourself

1

Amount of screams

1,174

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

75

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

662

Escapes

Escapes

Total escapes

83

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

17

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

60

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

73

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

228

Obsessions sacrificed

53

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

49

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

120

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

221

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

39% Protected

Unprotected 61%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

79

Survivors with Exposed effect downed

36

Survivors downed while carrying another survivor

10

Make unique survivors scream

436

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

90

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

445

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

11

Survivors hit after they drop a pallet during chase

191

Survivors hit while carrying another survivor

21

Survivors detected using killer instinct

437

Killer vaults in chase

129

Survivors grabbed while performing a vault

5

Meters fallen

655

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

189

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

52

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

283

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

67

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

58

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

36

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

19

Killer abilities chart

Killer abilities chart

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