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A-J_8

76561198883748881

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,839,065

Max blood points amount spent on one character

1,930,000

Highest prestige level

4

Mystery boxes opened

156

Time played

188h 15m

Time played in last two weeks

17h 28m

Blood points per hour

116,011

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

31

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

46

Killer full load-out matches

2

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 503 derby 9 215 328 177 46 209
105 504 Relay 9 213 482 25 39 154
105 505 Ash 9 203 351 0 38 255
105 506 A-J_8 9 202 805 129 70 330
105 507 Byn 9 200 703 27 47 174
105 508 HatsuneMikuFan36 9 199 876 331 65 248
105 509 BUMDUM 9 199 644 188 6 23

Currently at

105 506 place

A-J_8 needs another

546 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

405

Obsessions healed

101

Survivors healed while you are injured

94

Survivors healed while rest are injured

121

Survivors unhooked

531

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

44

Protection hits for unhooked survivors

46

Protection hits for carried survivors

7

Survivors saved using pallet

2

Survivors affected with boon totems

1,057

Survivors affected with speed boost

10

Recovered from dying state

42

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

8

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

235

Repaired generators

714

Repaired damaged generators

411

Successful skill checks

9,818

Exit gates opened

71

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

75

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

17

Great skill checks while injured

210

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

694

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

392

Hits dodged by vaults

52

Basic attacks and projectiles dodged

748

Escapes after stunning killer using pallet

69

Escapes from killer gasp

31

Hooks sabotaged

12

Chases escaped after being injured in this chase

271

Chases lost by hiding in locker

5

Revealed killer aura

69

Unhooked yourself

4

Amount of screams

1,537

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

128

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

21

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

73

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

291

Obsessions sacrificed

74

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

33

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

215

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

87% Protected

Unprotected 13%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

46

Oblivious effect applied

162

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

16

Make unique survivors scream

238

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

348

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

45

Preventing escape

Preventing escape

Survivors grabbed from locker

57

Hatches closed

13

Survivors hit after they drop a pallet during chase

142

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

260

Killer vaults in chase

124

Survivors grabbed while performing a vault

3

Meters fallen

316

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

35

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

99

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

126

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

179

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

13

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

22

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

27

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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