Total blood points earned

199,789,904

Max blood points amount spent on one character

11,379,638

Time played

955h 16m

Time played in last two weeks

0m

Blood points per hour

209,146

Estimated playtime per role

47% Survivor

Killer 53%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

58

Survivor full load-out matches

900

Ultra rare addon warded without a protection ward

249

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

477

Killer full load-out matches

615

Ultra rare offering burned

89

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 370 The Doctor 64 932 971 176 519 2 667
81 371 东洋雪莲Official 64 931 763 1 037 201 760
81 372 Viscount 64 928 306 793 215 1 070
81 373 Dranik 64 927 576 873 165 889
81 374 倒下就睡 64 926 752 754 170 677
81 375 󠁳⁧⁧ LUCIFER 64 913 038 1 046 186 527
81 376 Pedrol 64 908 553 1 081 373 1 848

Currently at

81 373 place

Dranik needs another

730 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,553

Obsessions healed

349

Survivors healed while you are injured

314

Survivors healed while rest are injured

502

Survivors unhooked

1,778

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

209

Survivors healed that come to you first

193

Protection hits for unhooked survivors

217

Protection hits for carried survivors

77

Survivors saved using pallet

8

Survivors affected with boon totems

7,960

Survivors affected with speed boost

116

Recovered from dying state

245

Take a hit with the Endurance status effect

250

Survivors healed in the Basement

10

Heals completed after all generators have been completed

2

Safe unhooks while broken

3

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

93

Mystery boxes opened

1,100

Items depleted

507

Repaired generators

2,405

Repaired damaged generators

2,918

Successful skill checks

37,343

Exit gates opened

297

Hex totems cleansed

85

Hex totems blessed

10

Chests opened

376

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

205

Great skill checks while injured

635

Swap held Survivor items for new ones from chests (counts once per chest)

30

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,629

Hits dodged by vaults

185

Basic attacks and projectiles dodged

3,363

Escapes after stunning killer using pallet

511

Escapes from killer gasp

48

Hooks sabotaged

79

Chases escaped after being injured in this chase

1,296

Chases lost by hiding in locker

13

Revealed killer aura

1,372

Unhooked yourself

85

Amount of screams

7,047

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

179

Perform a fast vault within 3 seconds of getting hit

99

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

507

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

66

Escapes through hatch crawling (In dying state)

4

Escapes with new item

96

Escapes with somebody else item

11

Escapes being injured with for over half a match

54

Escapes while being downed at most once

330

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

381

Escapes healthy or injured through hatch

62

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

7

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,187

Obsessions sacrificed

497

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

478

All survivors sacrificed or killed (Memento Mori) before the last generator

262

Hooks

Hooks

Different survivors hooked in basement

379

Basement trees (3 or 4 survivors hooked in basement in this same time)

56

Survivors hooked while all remaining were injured

204

Survivors hooked before single generator was repaired

853

Survivors hooked in endgame

231

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,539

Generators damaged with Undetectable effect

220

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

9

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

100

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

255

Oblivious effect applied

977

Survivors with Exposed effect downed

329

Survivors downed while carrying another survivor

75

Make unique survivors scream

3,413

Survivors hit with haste effect

980

Injure or down survivors who are Hindered

217

Survivors that holding Special Item hit

574

Survivors downed next to a raised pallet

2,821

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

161

Hatches closed

219

Survivors hit after they drop a pallet during chase

1,723

Survivors hit while carrying another survivor

241

Survivors detected using killer instinct

2,655

Killer vaults in chase

1,970

Survivors grabbed while performing a vault

15

Meters fallen

530

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

512

Blink attacks (The Nurse)

210

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

60

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

621

Trials where all survivors suffered from madness 3 (The Doctor)

82

Hatchets thrown (The Huntress)

1,450

Survivors put to sleep (The Nightmare)

106

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

41

Survivors hit with Lethal Rush (The Blight)

574

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

176

Condemned survivors (The Onryō)

299

Slams of one Survivor into another (The Mastermind)

110

Damage Survivor pursued by a Guard (The Knight)

30

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

115

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

117

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

130,705

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

128

Intoxicated survivors downed (The Clown)

67

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

203

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

84

Survivors downed with Demon Fury (The Oni)

84

Survivors downed while speared (The Deathslinger)

109

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

276

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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