Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,158,406

Max blood points amount spent on one character

3,850,000

Highest prestige level

11

Mystery boxes opened

12

Time played

121h 46m

Time played in last two weeks

27m

Blood points per hour

411,922

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

122

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

186

Killer full load-out matches

254

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 703 Jesse Pinkman 8 452 065 139 34 162
105 704 sink 8 451 620 90 68 328
105 705 Anti 8 444 480 42 23 116
105 706 Ptitbapt 8 444 416 41 15 68
105 707 I3lindGecki 8 443 673 255 25 123
105 708 Pilot 8 443 448 189 38 177
105 709 MyNameJeff 8 440 734 60 64 349

Currently at

105 706 place

Ptitbapt needs another

64 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

223

Obsessions healed

66

Survivors healed while you are injured

50

Survivors healed while rest are injured

68

Survivors unhooked

248

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

13

Protection hits for unhooked survivors

17

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

377

Survivors affected with speed boost

0

Recovered from dying state

12

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

1

Heals completed after all generators have been completed

12

Safe unhooks while broken

2

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

73

Repaired generators

276

Repaired damaged generators

108

Successful skill checks

3,433

Exit gates opened

24

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

35

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

19

Great skill checks while injured

133

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

431

Finished repairs of generators while injured

11

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

276

Hits dodged by vaults

26

Basic attacks and projectiles dodged

473

Escapes after stunning killer using pallet

44

Escapes from killer gasp

6

Hooks sabotaged

6

Chases escaped after being injured in this chase

142

Chases lost by hiding in locker

1

Revealed killer aura

141

Unhooked yourself

1

Amount of screams

934

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

63

Escapes

Escapes

Total escapes

61

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

3

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

40

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

44

Escapes healthy or injured through hatch

2

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

641

Obsessions sacrificed

152

Kills (Memento mories)

101

Kills (Memento mories) or sacrifices after last generator

107

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

58

Survivors hooked before single generator was repaired

489

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

538

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

148

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

154

Oblivious effect applied

803

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,014

Survivors hit with haste effect

108

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

108

Survivors downed next to a raised pallet

1,170

Survivors downed in Exit Gate

39

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

45

Survivors hit after they drop a pallet during chase

609

Survivors hit while carrying another survivor

87

Survivors detected using killer instinct

1,727

Killer vaults in chase

511

Survivors grabbed while performing a vault

19

Meters fallen

2,224

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

46

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

170

Max Lacerations dealt (The Trickster)

91

Survivors with Broken effect downed

75

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

222

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

935

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

46

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

67

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

89

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

28

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!