Total blood points earned

248,228,018

Max blood points amount spent on one character

23,043,715

Time played

938h 19m

Time played in last two weeks

8h 57m

Blood points per hour

264,546

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

304

Survivor full load-out matches

622

Ultra rare addon warded without a protection ward

43

Survivor rank
Silver II

Silver II

2 / 5 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

671

Killer full load-out matches

759

Ultra rare offering burned

1

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 175 黑川赤音 247 859 942 1 624 1 571 5 622
40 176 Insani†y 247 857 981 4 796 762 3 407
40 177 CAESAR™ The Great 247 846 618 1 044 3 042 12 240
40 178 w.b 247 846 519 2 910 679 2 537
40 179 gogi 247 842 854 1 840 789 3 427
40 180 xDomxe 247 837 196 2 337 1 776 7 180
40 181 MoonMan 247 833 610 3 416 549 2 419

Currently at

40 178 place

w.b needs another

99 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,519

Obsessions healed

635

Survivors healed while you are injured

692

Survivors healed while rest are injured

914

Survivors unhooked

2,723

Survivors saved (from dying state/hook) in endgame

103

Knocked (In dying state) survivors healed

372

Survivors healed that come to you first

252

Protection hits for unhooked survivors

271

Protection hits for carried survivors

95

Survivors saved using pallet

26

Survivors affected with boon totems

9,547

Survivors affected with speed boost

32

Recovered from dying state

302

Take a hit with the Endurance status effect

425

Survivors healed in the Basement

110

Heals completed after all generators have been completed

153

Safe unhooks while broken

24

Protection hits during End Game

52

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

976

Items depleted

620

Repaired generators

2,538

Repaired damaged generators

1,893

Successful skill checks

36,613

Exit gates opened

226

Hex totems cleansed

151

Hex totems blessed

7

Chests opened

834

Chests opened in basement

130

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

312

Matches in that picked up and used special item

268

Great skill checks while injured

1,502

Swap held Survivor items for new ones from chests (counts once per chest)

183

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,502

Finished repairs of generators while injured

119

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

4,983

Hits dodged by vaults

440

Basic attacks and projectiles dodged

5,653

Escapes after stunning killer using pallet

1,135

Escapes from killer gasp

67

Hooks sabotaged

39

Chases escaped after being injured in this chase

2,013

Chases lost by hiding in locker

32

Revealed killer aura

794

Unhooked yourself

33

Amount of screams

9,705

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

696

Perform a fast vault within 3 seconds of getting hit

591

Pallet stun the Killer while holding a rare, common, or uncommon item

679

Trials where you've revealed or seen the Killer's aura 11+ times

210

Escapes

Escapes

Total escapes

679

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

12

Escapes with new item

264

Escapes with somebody else item

52

Escapes being injured with for over half a match

90

Escapes while being downed at most once

428

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

530

Escapes healthy or injured through hatch

56

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

5

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,912

Obsessions sacrificed

699

Kills (Memento mories)

195

Kills (Memento mories) or sacrifices after last generator

565

All survivors sacrificed or killed (Memento Mori) before the last generator

427

Hooks

Hooks

Different survivors hooked in basement

308

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

371

Survivors hooked before single generator was repaired

1,653

Survivors hooked in endgame

257

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,874

Generators damaged with Undetectable effect

263

Survivors grabbed while repairing a generator

45

Survivors grabbed while cleansing a totem

17

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

358

Survivors injured while in the basement

84

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

165

Oblivious effect applied

697

Survivors with Exposed effect downed

165

Survivors downed while carrying another survivor

113

Make unique survivors scream

3,915

Survivors hit with haste effect

670

Injure or down survivors who are Hindered

414

Survivors that holding Special Item hit

642

Survivors downed next to a raised pallet

4,204

Survivors downed in Exit Gate

52

Survivors downed withit 30 seconds of breaking pallet or wall

47

Preventing escape

Preventing escape

Survivors grabbed from locker

409

Hatches closed

246

Survivors hit after they drop a pallet during chase

2,056

Survivors hit while carrying another survivor

329

Survivors detected using killer instinct

2,952

Killer vaults in chase

2,311

Survivors grabbed while performing a vault

129

Meters fallen

7,117

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

168

Blink attacks (The Nurse)

972

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

190

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

238

Trials where all survivors suffered from madness 3 (The Doctor)

45

Hatchets thrown (The Huntress)

1,121

Survivors put to sleep (The Nightmare)

185

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

24

Survivors hit with Lethal Rush (The Blight)

1,023

Max Lacerations dealt (The Trickster)

450

Survivors with Broken effect downed

293

Condemned survivors (The Onryō)

503

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

226

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

133

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

147

Damage Survivor pursued by a Guard (The First)

201

Perfectly times grab attacks (The Ghoul)

974

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

344

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

57

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

315

Deep wounded survivors downed (The Legion)

103

Survivors downed while having max Sickness (The Plague)

104

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

165

Survivors downed while speared (The Deathslinger)

145

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

230

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

154

Down survivor using UVX (The Unknown)

21

Whip downs (The Krause)

109

Killer abilities chart

Killer abilities chart

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