Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,804,829

Max blood points amount spent on one character

2,160,000

Highest prestige level

16

Mystery boxes opened

2

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

256

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

16

Killer full load-out matches

46

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 831 junk 11 332 812 59 93 481
104 832 Moisty 11 331 418 179 27 119
104 833 Giratina Flyorb 11 328 257 254 75 327
104 834 bendou ベンドウ 11 327 897 62 80 321
104 835 dirtydanndy69 11 327 847 58 160 869
104 836 Raven Tatch 11 323 195 247 4 27
104 837 jun 11 320 453 227 41 217

Currently at

104 834 place

bendou ベンドウ needs another

360 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

306

Obsessions healed

78

Survivors healed while you are injured

55

Survivors healed while rest are injured

97

Survivors unhooked

556

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

32

Protection hits for unhooked survivors

50

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

1,072

Survivors affected with speed boost

0

Recovered from dying state

49

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

15

Heals completed after all generators have been completed

17

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

99

Repaired generators

694

Repaired damaged generators

149

Successful skill checks

9,239

Exit gates opened

93

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

120

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

36

Great skill checks while injured

218

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,162

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

640

Hits dodged by vaults

41

Basic attacks and projectiles dodged

776

Escapes after stunning killer using pallet

73

Escapes from killer gasp

32

Hooks sabotaged

40

Chases escaped after being injured in this chase

258

Chases lost by hiding in locker

14

Revealed killer aura

1,023

Unhooked yourself

10

Amount of screams

1,905

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

146

Pallet stun the Killer while holding a rare, common, or uncommon item

72

Trials where you've revealed or seen the Killer's aura 11+ times

72

Escapes

Escapes

Total escapes

173

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

23

Escapes with somebody else item

1

Escapes being injured with for over half a match

17

Escapes while being downed at most once

86

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

163

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

233

Obsessions sacrificed

43

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

70

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

89

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

178

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

32

Survivors with Exposed effect downed

26

Survivors downed while carrying another survivor

17

Make unique survivors scream

393

Survivors hit with haste effect

32

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

75

Survivors downed next to a raised pallet

284

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

17

Survivors hit after they drop a pallet during chase

125

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

377

Killer vaults in chase

156

Survivors grabbed while performing a vault

11

Meters fallen

572

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

28

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

69

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

11

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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