Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,095,260

Max blood points amount spent on one character

1,140,000

Highest prestige level

21

Mystery boxes opened

208

Time played

220h 19m

Time played in last two weeks

0m

Blood points per hour

150,217

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

15

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 489 ligmaballs1892 20 392 747 429 57 234
96 490 Njoel 20 390 094 141 121 569
96 491 Cherry 20 389 739 220 143 643
96 492 PUFF EL MORDJENE 20 388 906 47 142 772
96 493 El Chapo 20 388 066 130 107 451
96 494 trocoide 20 384 470 81 127 566
96 495 Just Cheese 20 384 468 246 130 616

Currently at

96 492 place

PUFF EL MORDJENE needs another

833 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

653

Obsessions healed

166

Survivors healed while you are injured

137

Survivors healed while rest are injured

201

Survivors unhooked

564

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

70

Protection hits for unhooked survivors

31

Protection hits for carried survivors

7

Survivors saved using pallet

0

Survivors affected with boon totems

2,648

Survivors affected with speed boost

9

Recovered from dying state

61

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

7

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

224

Repaired generators

1,033

Repaired damaged generators

381

Successful skill checks

13,846

Exit gates opened

84

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

145

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

112

Great skill checks while injured

243

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

166

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

763

Hits dodged by vaults

55

Basic attacks and projectiles dodged

1,111

Escapes after stunning killer using pallet

108

Escapes from killer gasp

18

Hooks sabotaged

10

Chases escaped after being injured in this chase

466

Chases lost by hiding in locker

3

Revealed killer aura

387

Unhooked yourself

4

Amount of screams

3,629

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

132

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

56

Escapes

Escapes

Total escapes

185

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

60

Escapes with somebody else item

1

Escapes being injured with for over half a match

14

Escapes while being downed at most once

108

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

101

Obsessions sacrificed

23

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

28

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

46

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

56

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

4

Make unique survivors scream

211

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

11

Survivors hit after they drop a pallet during chase

80

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

286

Killer vaults in chase

77

Survivors grabbed while performing a vault

10

Meters fallen

184

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

38

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

160

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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