Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,588,053

Max blood points amount spent on one character

3,142,000

Highest prestige level

5

Mystery boxes opened

464

Time played

676h 24m

Time played in last two weeks

0m

Blood points per hour

70,355

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

29

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 490 charles mortel 34 585 182 1 079 107 240
87 491 BarBakas 34 584 689 184 469 2 063
87 492 Hospital Demolisher 34 579 045 254 184 699
87 493 MoodyDoll 34 575 732 903 125 554
87 494 bezdarnost' 34 574 837 281 220 940
87 495 d1proo 34 574 770 382 224 976
87 496 mist 34 573 955 237 150 619

Currently at

87 493 place

MoodyDoll needs another

3 313 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

473

Obsessions healed

76

Survivors healed while you are injured

111

Survivors healed while rest are injured

107

Survivors unhooked

586

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

19

Protection hits for unhooked survivors

86

Protection hits for carried survivors

16

Survivors saved using pallet

0

Survivors affected with boon totems

461

Survivors affected with speed boost

4

Recovered from dying state

17

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

3

Heals completed after all generators have been completed

15

Safe unhooks while broken

0

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

36

Repaired generators

709

Repaired damaged generators

207

Successful skill checks

5,135

Exit gates opened

66

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

160

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

17

Great skill checks while injured

46

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

575

Hits dodged by vaults

79

Basic attacks and projectiles dodged

443

Escapes after stunning killer using pallet

43

Escapes from killer gasp

36

Hooks sabotaged

29

Chases escaped after being injured in this chase

134

Chases lost by hiding in locker

0

Revealed killer aura

44

Unhooked yourself

20

Amount of screams

549

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

4

Escapes with new item

52

Escapes with somebody else item

5

Escapes being injured with for over half a match

13

Escapes while being downed at most once

49

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

136

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

992

Obsessions sacrificed

151

Kills (Memento mories)

49

Kills (Memento mories) or sacrifices after last generator

347

All survivors sacrificed or killed (Memento Mori) before the last generator

105

Hooks

Hooks

Different survivors hooked in basement

204

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

666

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

5

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

143

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

11

Make unique survivors scream

311

Survivors hit with haste effect

46

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

327

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

33

Hatches closed

107

Survivors hit after they drop a pallet during chase

644

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

434

Killer vaults in chase

158

Survivors grabbed while performing a vault

5

Meters fallen

530

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

138

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

122

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

259

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

170

Survivors put to sleep (The Nightmare)

298

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

15

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

18

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

66

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

126

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

44

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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