Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,651,461

Max blood points amount spent on one character

20,020,000

Highest prestige level

25

Mystery boxes opened

331

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 40%
Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

147

Survivor rank

Gold III, 2 pipes

Survivor full load-out matches

729

Ultra rare addon warded without a protection ward

102

Items depleted

639

Survivor Adepts

Adepts got 6
Adepts left 45
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

557

Killer rank

Gold IV, 2 pipes

Killer full load-out matches

579

Ultra rare offering burned

7

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,468

Obsessions healed

345

Survivors healed while you are injured

422

Survivors healed while rest are injured

602

Survivors unhooked

1,144

Survivors saved (from dying state/hook) in endgame

35

Knocked (In dying state) survivors healed

161

Survivors healed that come to you first

178

Protection hits for unhooked survivors

115

Protection hits for carried survivors

52

Survivors saved using pallet

14

Survivors affected with boon totems

7,361

Survivors affected with speed boost

133

Recovered from dying state

203

Take a hit with the Endurance status effect

225

Survivors healed in the Basement

38

Heals completed after all generators have been completed

117

Safe unhooks while broken

26

Protection hits during End Game

77

Objective actions

Objective actions

Repaired generators

1,639

Repaired damaged generators

543

Successful skill checks

27,067

Exit gates opened

177

Hex totems cleansed

76

Hex totems blessed

7

Chests opened

261

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

36

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

175

Great skill checks while injured

1,556

Swap held Survivor items for new ones from chests (counts once per chest)

151

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,833

Finished repairs of generators while injured

300

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

2,565

Hits dodged by vaults

241

Basic attacks and projectiles dodged

3,906

Escapes after stunning killer using pallet

475

Escapes from killer gasp

33

Hooks sabotaged

15

Chases escaped after being injured in this chase

1,330

Chases lost by hiding in locker

29

Revealed killer aura

893

Unhooked yourself

18

Amount of screams

7,311

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

211

Perform a fast vault within 3 seconds of getting hit

472

Pallet stun the Killer while holding a rare, common, or uncommon item

407

Trials where you've revealed or seen the Killer's aura 11+ times

881

Escapes

Escapes

Total escapes

400

Escapes crawling (In dying state) through exit gates

78

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

7

Escapes with new item

85

Escapes with somebody else item

3

Escapes being injured with for over half a match

74

Escapes while being downed at most once

249

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

271

Escapes healthy or injured through hatch

44

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

23

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,932

Obsessions sacrificed

414

Kills (Memento mories)

374

Kills (Memento mories) or sacrifices after last generator

455

All survivors sacrificed or killed (Memento Mori) before the last generator

70

Hooks

Hooks

Different survivors hooked in basement

201

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

276

Survivors hooked before single generator was repaired

1,243

Survivors hooked in endgame

197

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

882

Generators damaged with Undetectable effect

293

Survivors grabbed while repairing a generator

76

Survivors grabbed while cleansing a totem

14

Generators protection

Protected 38%
Unprotected 62%

Hit survivors with a basic attack while you are Undetectable

781

Survivors injured while in the basement

100

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

565

Oblivious effect applied

1,459

Survivors with Exposed effect downed

250

Survivors downed while carrying another survivor

62

Make unique survivors scream

3,681

Survivors hit with haste effect

520

Injure or down survivors who are Hindered

864

Survivors that holding Special Item hit

272

Survivors downed next to a raised pallet

3,497

Survivors downed in Exit Gate

113

Survivors downed withit 30 seconds of breaking pallet or wall

85

Preventing escape

Preventing escape

Survivors grabbed from locker

202

Hatches closed

153

Survivors hit after they drop a pallet during chase

2,020

Survivors hit while carrying another survivor

180

Survivors detected using killer instinct

4,081

Killer vaults in chase

1,292

Survivors grabbed while performing a vault

84

Meters fallen

5,802

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

259

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

732

Matches finished with one or more Hex totems remaining

38

Traps triggered (The Hag)

80

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

326

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

272

Survivors put to sleep (The Nightmare)

718

Reverse bear-traps put on survivors (The Pig)

60

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

1,068

Max Lacerations dealt (The Trickster)

93

Survivors with Broken effect downed

191

Condemned survivors (The Onryō)

124

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

53

Survivors hit during Tail attack (The Xenomorph)

277

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

53

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

323

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

299

Damage Survivor pursued by a Guard (The First)

79

Perfectly times grab attacks (The Ghoul)

91

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

113

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

106

Intoxicated survivors downed (The Clown)

161

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

40

Survivors downed with Demon Fury (The Oni)

199

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

77

Survivors downed with Dire Crows (The Artist)

40

Survivors downed during Nightfall (The Dredge)

104

Down survivor you recently teleported to (The Singularity)

68

Down survivor using UVX (The Unknown)

31

Whip downs (The Krause)

29

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!