Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,054,941

Max blood points amount spent on one character

3,988,000

Highest prestige level

3

Mystery boxes opened

104

Time played

214h 15m

Time played in last two weeks

0m

Blood points per hour

168,284

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

175

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

128

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 155 Winged Hussar 24 525 162 465 143 519
94 156 DR 4R7TSZ 24 524 793 545 91 360
94 157 Erifh 24 524 554 325 96 568
94 158 xpinnyy.ttv 24 522 202 487 116 522
94 159 Dom1k 24 518 222 89 76 319
94 160 Kulesz 24 513 477 1 071 299 1 339
94 161 wits 24 510 863 545 88 435

Currently at

94 158 place

xpinnyy.ttv needs another

2 352 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

561

Obsessions healed

102

Survivors healed while you are injured

137

Survivors healed while rest are injured

275

Survivors unhooked

574

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

44

Protection hits for unhooked survivors

40

Protection hits for carried survivors

7

Survivors saved using pallet

3

Survivors affected with boon totems

551

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

3

Heals completed after all generators have been completed

47

Safe unhooks while broken

9

Protection hits during End Game

27

Objective actions

Objective actions

Items depleted

377

Repaired generators

740

Repaired damaged generators

257

Successful skill checks

8,232

Exit gates opened

70

Hex totems cleansed

14

Hex totems blessed

3

Chests opened

207

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

49

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

154

Great skill checks while injured

313

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,798

Finished repairs of generators while injured

92

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

514

Hits dodged by vaults

58

Basic attacks and projectiles dodged

921

Escapes after stunning killer using pallet

147

Escapes from killer gasp

24

Hooks sabotaged

4

Chases escaped after being injured in this chase

352

Chases lost by hiding in locker

17

Revealed killer aura

272

Unhooked yourself

4

Amount of screams

1,709

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

135

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

275

Escapes

Escapes

Total escapes

168

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

52

Escapes with somebody else item

0

Escapes being injured with for over half a match

22

Escapes while being downed at most once

108

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

121

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

761

Obsessions sacrificed

117

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

330

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

304

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

1

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

189

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

9

Survivors with Exposed effect downed

149

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,168

Survivors hit with haste effect

150

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

101

Survivors downed next to a raised pallet

1,054

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

38

Survivors hit after they drop a pallet during chase

345

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

360

Killer vaults in chase

132

Survivors grabbed while performing a vault

14

Meters fallen

1,443

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

489

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

528

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

24

Max Lacerations dealt (The Trickster)

153

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

132

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

49

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

205

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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