Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

546,995,388

Max blood points amount spent on one character

54,278,373

Highest prestige level

100

Mystery boxes opened

4,176

Time played

5138h 18m

Time played in last two weeks

5h 51m

Blood points per hour

1,774

Estimated playtime per role

Survivor 85%
Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

672

Survivor rank

Ash I, 3 pipes

Survivor full load-out matches

2,036

Ultra rare addon warded without a protection ward

667

Items depleted

2,069

Survivor Adepts

Adepts got 37
Adepts left 14
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

467

Killer rank

Ash IV

Killer full load-out matches

489

Ultra rare offering burned

10

Killer Adepts

Adepts got 34
Adepts left 8
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,491

Obsessions healed

949

Survivors healed while you are injured

1,744

Survivors healed while rest are injured

1,748

Survivors unhooked

12,896

Survivors saved (from dying state/hook) in endgame

762

Knocked (In dying state) survivors healed

1,408

Survivors healed that come to you first

393

Protection hits for unhooked survivors

2,279

Protection hits for carried survivors

485

Survivors saved using pallet

59

Survivors affected with boon totems

11,583

Survivors affected with speed boost

83

Recovered from dying state

545

Take a hit with the Endurance status effect

233

Survivors healed in the Basement

2

Heals completed after all generators have been completed

34

Safe unhooks while broken

7

Protection hits during End Game

26

Objective actions

Objective actions

Repaired generators

20,495

Repaired damaged generators

9,736

Successful skill checks

130,186

Exit gates opened

2,731

Hex totems cleansed

943

Hex totems blessed

20

Chests opened

4,639

Chests opened in basement

952

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

314

Matches in that picked up and used special item

196

Great skill checks while injured

1,687

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

889

Finished repairs of generators while injured

55

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

12,705

Hits dodged by vaults

1,146

Basic attacks and projectiles dodged

11,592

Escapes after stunning killer using pallet

1,396

Escapes from killer gasp

315

Hooks sabotaged

2,626

Chases escaped after being injured in this chase

2,723

Chases lost by hiding in locker

45

Revealed killer aura

477

Unhooked yourself

168

Amount of screams

12,208

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

260

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

5,075

Escapes crawling (In dying state) through exit gates

606

Escapes through hatch

326

Escapes through hatch crawling (In dying state)

57

Escapes with new item

2,129

Escapes with somebody else item

227

Escapes being injured with for over half a match

794

Escapes while being downed at most once

1,949

Escapes after unhooked yourself

63

Escapes as obsession without getting a hit as last survivor

23

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

4,143

Escapes healthy or injured through hatch

269

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

23

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

32

Sanctum of Wrath (Upstairs on Shrine)

27

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

44

The Game (Bathroom)

68

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

27

Treatment Theatre (Operation Theatre)

34

Midwich Elementary School

35

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,983

Obsessions sacrificed

616

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

647

All survivors sacrificed or killed (Memento Mori) before the last generator

469

Hooks

Hooks

Different survivors hooked in basement

380

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

215

Survivors hooked before single generator was repaired

929

Survivors hooked in endgame

266

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,213

Generators damaged with Undetectable effect

166

Survivors grabbed while repairing a generator

186

Survivors grabbed while cleansing a totem

13

Generators protection

Protected 74%
Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

98

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

126

Oblivious effect applied

224

Survivors with Exposed effect downed

526

Survivors downed while carrying another survivor

73

Make unique survivors scream

1,272

Survivors hit with haste effect

701

Injure or down survivors who are Hindered

192

Survivors that holding Special Item hit

123

Survivors downed next to a raised pallet

1,955

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

89

Hatches closed

247

Survivors hit after they drop a pallet during chase

1,648

Survivors hit while carrying another survivor

277

Survivors detected using killer instinct

816

Killer vaults in chase

479

Survivors grabbed while performing a vault

1

Meters fallen

27

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

115

Uncloak attacks (The Wraith)

1,688

Blink attacks (The Nurse)

843

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

312

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

307

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

854

Trials where all survivors suffered from madness 3 (The Doctor)

43

Hatchets thrown (The Huntress)

1,299

Survivors put to sleep (The Nightmare)

805

Reverse bear-traps put on survivors (The Pig)

158

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

288

Max Lacerations dealt (The Trickster)

135

Survivors with Broken effect downed

133

Condemned survivors (The Onryō)

65

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

63

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

166

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

32

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

148

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

140

Intoxicated survivors downed (The Clown)

166

Survivors downed after phase walk (The Spirit)

86

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

170

Survivors downed with Demon Fury (The Oni)

101

Survivors downed while speared (The Deathslinger)

86

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

131

Survivors downed with Dire Crows (The Artist)

76

Survivors downed during Nightfall (The Dredge)

62

Down survivor you recently teleported to (The Singularity)

121

Down survivor using UVX (The Unknown)

37

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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