Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

119,975,079

Max blood points amount spent on one character

8,594,739

Highest prestige level

11

Mystery boxes opened

190

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

112

Survivor full load-out matches

23

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

186

Killer full load-out matches

138

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 251 Duckri 10 917 885 206 179 946
105 252 BeaTopTrainer 10 917 827 307 20 82
105 253 mihaia 10 916 956 58 48 216
105 254 Farky 10 916 314 48 72 340
105 255 Nick 10 913 788 59 86 472
105 256 rim™ 10 909 020 179 132 454

Currently at

105 254 place

Farky needs another

642 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,168

Obsessions healed

276

Survivors healed while you are injured

292

Survivors healed while rest are injured

389

Survivors unhooked

1,554

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

162

Survivors healed that come to you first

103

Protection hits for unhooked survivors

105

Protection hits for carried survivors

41

Survivors saved using pallet

5

Survivors affected with boon totems

1,755

Survivors affected with speed boost

49

Recovered from dying state

113

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

13

Heals completed after all generators have been completed

85

Safe unhooks while broken

13

Protection hits during End Game

34

Objective actions

Objective actions

Items depleted

237

Repaired generators

1,570

Repaired damaged generators

946

Successful skill checks

22,880

Exit gates opened

171

Hex totems cleansed

77

Hex totems blessed

8

Chests opened

271

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2,101

Matches in that picked up and used special item

131

Great skill checks while injured

879

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,085

Finished repairs of generators while injured

118

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,834

Hits dodged by vaults

109

Basic attacks and projectiles dodged

1,897

Escapes after stunning killer using pallet

426

Escapes from killer gasp

33

Hooks sabotaged

29

Chases escaped after being injured in this chase

1,009

Chases lost by hiding in locker

2

Revealed killer aura

455

Unhooked yourself

55

Amount of screams

5,866

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

181

Pallet stun the Killer while holding a rare, common, or uncommon item

133

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

361

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

3

Escapes with new item

113

Escapes with somebody else item

17

Escapes being injured with for over half a match

65

Escapes while being downed at most once

229

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

310

Escapes healthy or injured through hatch

25

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

663

Obsessions sacrificed

162

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

98

All survivors sacrificed or killed (Memento Mori) before the last generator

83

Hooks

Hooks

Different survivors hooked in basement

147

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

513

Survivors hooked in endgame

53

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

420

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

42

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

61

Oblivious effect applied

181

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

41

Make unique survivors scream

942

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

76

Survivors that holding Special Item hit

50

Survivors downed next to a raised pallet

1,097

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

308

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

47

Survivors hit after they drop a pallet during chase

498

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

379

Killer vaults in chase

197

Survivors grabbed while performing a vault

25

Meters fallen

1,560

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

387

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

103

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

368

Survivors put to sleep (The Nightmare)

63

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

93

Condemned survivors (The Onryō)

201

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

43

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

28

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

519

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

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