Total blood points earned

295,685,176

Max blood points amount spent on one character

17,265,333

Time played

1272h 59m

Time played in last two weeks

0m

Blood points per hour

232,277

Estimated playtime per role

63% Survivor

Killer 37%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

188

Survivor full load-out matches

1,316

Ultra rare addon warded without a protection ward

249

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

463

Killer full load-out matches

680

Ultra rare offering burned

56

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 998 Kramer 295 701 182 5 050 583 2 342
33 999 295 700 342 1 279 1 527 6 918
34 000 Pepper Ronni 295 694 611 2 558 1 088 4 954
34 001 brioche 295 685 176 1 826 937 3 904
34 002 HyVolume 295 682 611 59 1 237 5 558
34 003 TTV/ReptainTV 295 674 549 2 572 818 3 603
34 004 яmatu 295 667 642 5 859 1 933 6 959

Currently at

34 001 place

brioche needs another

9 435 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,943

Obsessions healed

885

Survivors healed while you are injured

842

Survivors healed while rest are injured

1,467

Survivors unhooked

3,415

Survivors saved (from dying state/hook) in endgame

101

Knocked (In dying state) survivors healed

342

Survivors healed that come to you first

350

Protection hits for unhooked survivors

343

Protection hits for carried survivors

104

Survivors saved using pallet

72

Survivors affected with boon totems

11,767

Survivors affected with speed boost

35

Recovered from dying state

281

Take a hit with the Endurance status effect

235

Survivors healed in the Basement

17

Heals completed after all generators have been completed

78

Safe unhooks while broken

7

Protection hits during End Game

28

Objective actions

Objective actions

Highest prestige level

76

Mystery boxes opened

1,613

Items depleted

1,087

Repaired generators

3,904

Repaired damaged generators

2,675

Successful skill checks

62,307

Exit gates opened

371

Hex totems cleansed

166

Hex totems blessed

4

Chests opened

587

Chests opened in basement

54

Escapes when playing without any perk and repaired generator(s)

88

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

358

Great skill checks while injured

1,136

Swap held Survivor items for new ones from chests (counts once per chest)

72

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

881

Finished repairs of generators while injured

39

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,208

Hits dodged by vaults

327

Basic attacks and projectiles dodged

5,553

Escapes after stunning killer using pallet

808

Escapes from killer gasp

127

Hooks sabotaged

112

Chases escaped after being injured in this chase

2,538

Chases lost by hiding in locker

17

Revealed killer aura

5,181

Unhooked yourself

49

Amount of screams

13,631

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

8

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,680

Blind killer using flashlight

155

Perform a fast vault within 3 seconds of getting hit

482

Pallet stun the Killer while holding a rare, common, or uncommon item

317

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

937

Escapes crawling (In dying state) through exit gates

112

Escapes through hatch

133

Escapes through hatch crawling (In dying state)

25

Escapes with new item

225

Escapes with somebody else item

11

Escapes being injured with for over half a match

129

Escapes while being downed at most once

616

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

692

Escapes healthy or injured through hatch

108

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

11

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,826

Obsessions sacrificed

434

Kills (Memento mories)

203

Kills (Memento mories) or sacrifices after last generator

510

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

229

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

248

Survivors hooked before single generator was repaired

1,139

Survivors hooked in endgame

267

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,369

Generators damaged with Undetectable effect

299

Survivors grabbed while repairing a generator

143

Survivors grabbed while cleansing a totem

14

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

593

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

220

Oblivious effect applied

1,159

Survivors with Exposed effect downed

418

Survivors downed while carrying another survivor

92

Make unique survivors scream

3,680

Survivors hit with haste effect

847

Injure or down survivors who are Hindered

95

Survivors that holding Special Item hit

438

Survivors downed next to a raised pallet

3,031

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

259

Hatches closed

155

Survivors hit after they drop a pallet during chase

1,345

Survivors hit while carrying another survivor

284

Survivors detected using killer instinct

2,420

Killer vaults in chase

695

Survivors grabbed while performing a vault

21

Meters fallen

2,226

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

372

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

53

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

268

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

63

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

1,080

Survivors put to sleep (The Nightmare)

82

Reverse bear-traps put on survivors (The Pig)

445

Survivors sent to Cage of Atonement (The Executioner)

51

Survivors hit with Lethal Rush (The Blight)

1,521

Max Lacerations dealt (The Trickster)

81

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

219

Slams of one Survivor into another (The Mastermind)

24

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

112

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

298

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

46,506

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

44

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

51

Deep wounded survivors downed (The Legion)

54

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

134

Survivors downed with Demon Fury (The Oni)

22

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

79

Survivors downed with Dire Crows (The Artist)

95

Survivors downed during Nightfall (The Dredge)

152

Down survivor you recently teleported to (The Singularity)

26

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

30

Killer abilities chart

Killer abilities chart

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