Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,071,899

Max blood points amount spent on one character

7,420,907

Highest prestige level

10

Mystery boxes opened

622

Time played

393h 57m

Time played in last two weeks

0m

Blood points per hour

137,256

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

90

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

49

Ultra rare offering burned

3

Killer rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 825 понос бобра 49 588 986 1 310 103 669
81 826 GuDaKoChan 49 587 937 162 309 1 439
81 827 RPL 49 587 865 695 235 1 018
81 828 Hungry Jacks Ice 49 587 134 470 215 989
81 829 Rayn 49 581 665 877 647 2 211
81 830 Venox 49 580 355 195 436 1 738
81 831 Infinite Liability 49 575 280 234 2 304 10 617

Currently at

81 828 place

Hungry Jacks Ice needs another

731 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

789

Obsessions healed

160

Survivors healed while you are injured

193

Survivors healed while rest are injured

248

Survivors unhooked

639

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

34

Protection hits for unhooked survivors

54

Protection hits for carried survivors

17

Survivors saved using pallet

0

Survivors affected with boon totems

1,022

Survivors affected with speed boost

0

Recovered from dying state

80

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

10

Heals completed after all generators have been completed

23

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

221

Repaired generators

1,031

Repaired damaged generators

275

Successful skill checks

9,923

Exit gates opened

101

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

375

Chests opened in basement

118

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

27

Great skill checks while injured

85

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,105

Finished repairs of generators while injured

36

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

719

Hits dodged by vaults

132

Basic attacks and projectiles dodged

1,709

Escapes after stunning killer using pallet

94

Escapes from killer gasp

79

Hooks sabotaged

42

Chases escaped after being injured in this chase

169

Chases lost by hiding in locker

0

Revealed killer aura

43

Unhooked yourself

6

Amount of screams

1,483

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

15

Trials where you've revealed or seen the Killer's aura 11+ times

16

Escapes

Escapes

Total escapes

228

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

54

Escapes through hatch crawling (In dying state)

10

Escapes with new item

97

Escapes with somebody else item

7

Escapes being injured with for over half a match

21

Escapes while being downed at most once

109

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

30

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

149

Escapes healthy or injured through hatch

44

Escaped by

76% Exit Gates

Hatch 24%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

556

Obsessions sacrificed

117

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

156

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

231

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

400

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

6

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

4

Survivors with Exposed effect downed

145

Survivors downed while carrying another survivor

30

Make unique survivors scream

553

Survivors hit with haste effect

104

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

536

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

58

Survivors hit after they drop a pallet during chase

586

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

273

Killer vaults in chase

297

Survivors grabbed while performing a vault

2

Meters fallen

986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

230

Blink attacks (The Nurse)

622

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

150

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

98

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

307

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

101

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

59

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

16

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

335

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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