Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,281,617

Max blood points amount spent on one character

7,300,000

Highest prestige level

15

Mystery boxes opened

3

Time played

328h 43m

Time played in last two weeks

2h 47m

Blood points per hour

180,343

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

83

Survivor full load-out matches

181

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

136

Killer full load-out matches

43

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 071 TekNight 59 281 617 605 219 1 180
113 072 Akito 2 310 222 4 11 54
113 073 BlumenkohlXYZ 2 309 773 15 29 130
113 074 crxxy 2 309 390 0 9 58
113 075 cripple 2 305 263 4 42 215
113 076 sagemoon523 2 304 972 37 16 75
113 077 ㄡD4rkSOuLㄡ 2 304 359 65 6 17

Currently at

113 074 place

crxxy needs another

383 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

987

Obsessions healed

177

Survivors healed while you are injured

141

Survivors healed while rest are injured

443

Survivors unhooked

853

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

112

Protection hits for unhooked survivors

64

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

1,511

Survivors affected with speed boost

0

Recovered from dying state

65

Take a hit with the Endurance status effect

168

Survivors healed in the Basement

8

Heals completed after all generators have been completed

105

Safe unhooks while broken

7

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

202

Repaired generators

1,180

Repaired damaged generators

402

Successful skill checks

12,167

Exit gates opened

97

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

135

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

68

Great skill checks while injured

320

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,707

Finished repairs of generators while injured

111

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

813

Hits dodged by vaults

67

Basic attacks and projectiles dodged

1,468

Escapes after stunning killer using pallet

178

Escapes from killer gasp

13

Hooks sabotaged

4

Chases escaped after being injured in this chase

612

Chases lost by hiding in locker

0

Revealed killer aura

533

Unhooked yourself

8

Amount of screams

3,214

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

54

Perform a fast vault within 3 seconds of getting hit

172

Pallet stun the Killer while holding a rare, common, or uncommon item

137

Trials where you've revealed or seen the Killer's aura 11+ times

2,027

Escapes

Escapes

Total escapes

219

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

47

Escapes with somebody else item

7

Escapes being injured with for over half a match

10

Escapes while being downed at most once

145

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

191

Escapes healthy or injured through hatch

14

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

605

Obsessions sacrificed

102

Kills (Memento mories)

82

Kills (Memento mories) or sacrifices after last generator

127

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

242

Survivors hooked in endgame

49

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

149

Generators damaged with Undetectable effect

98

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

0

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

183

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

61

Oblivious effect applied

120

Survivors with Exposed effect downed

32

Survivors downed while carrying another survivor

17

Make unique survivors scream

996

Survivors hit with haste effect

142

Injure or down survivors who are Hindered

45

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

838

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

37

Survivors hit after they drop a pallet during chase

341

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

1,021

Killer vaults in chase

253

Survivors grabbed while performing a vault

15

Meters fallen

1,217

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

317

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

17

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

255

Survivors put to sleep (The Nightmare)

22

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

77

Max Lacerations dealt (The Trickster)

134

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

244

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

80

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

22

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

24

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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