Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,167,056

Max blood points amount spent on one character

8,425,616

Highest prestige level

46

Mystery boxes opened

701

Time played

696h 29m

Time played in last two weeks

0m

Blood points per hour

152,433

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

817

Ultra rare addon warded without a protection ward

226

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

341

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 628 RadioactiveHamster 59 343 715 614 171 881
79 629 Anxiety 59 340 023 341 179 913
79 630 Lenči 59 338 760 345 353 1 589
79 631 Skadiddle 59 333 802 722 325 1 538
79 632 Dicanio 59 330 932 975 517 2 279
79 633 보석보 59 329 871 34 339 1 407
79 634 Speedy 59 329 345 233 494 2 214

Currently at

79 631 place

Skadiddle needs another

4 958 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,495

Obsessions healed

299

Survivors healed while you are injured

280

Survivors healed while rest are injured

491

Survivors unhooked

1,327

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

188

Protection hits for unhooked survivors

122

Protection hits for carried survivors

29

Survivors saved using pallet

10

Survivors affected with boon totems

4,898

Survivors affected with speed boost

9

Recovered from dying state

153

Take a hit with the Endurance status effect

112

Survivors healed in the Basement

7

Heals completed after all generators have been completed

4

Safe unhooks while broken

6

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

623

Repaired generators

2,232

Repaired damaged generators

851

Successful skill checks

23,519

Exit gates opened

259

Hex totems cleansed

79

Hex totems blessed

0

Chests opened

167

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

274

Great skill checks while injured

489

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

136

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,327

Hits dodged by vaults

100

Basic attacks and projectiles dodged

2,417

Escapes after stunning killer using pallet

257

Escapes from killer gasp

44

Hooks sabotaged

24

Chases escaped after being injured in this chase

929

Chases lost by hiding in locker

20

Revealed killer aura

1,438

Unhooked yourself

17

Amount of screams

7,463

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

78

Pallet stun the Killer while holding a rare, common, or uncommon item

41

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

458

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

4

Escapes with new item

30

Escapes with somebody else item

3

Escapes being injured with for over half a match

37

Escapes while being downed at most once

264

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

405

Escapes healthy or injured through hatch

20

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

986

Obsessions sacrificed

240

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

235

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

241

Basement trees (3 or 4 survivors hooked in basement in this same time)

100

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

513

Survivors hooked in endgame

129

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

514

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

53

Survivors injured while in the basement

89

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

74

Oblivious effect applied

201

Survivors with Exposed effect downed

227

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,559

Survivors hit with haste effect

367

Injure or down survivors who are Hindered

69

Survivors that holding Special Item hit

207

Survivors downed next to a raised pallet

1,207

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

93

Hatches closed

80

Survivors hit after they drop a pallet during chase

709

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

803

Killer vaults in chase

441

Survivors grabbed while performing a vault

12

Meters fallen

85

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

93

Blink attacks (The Nurse)

78

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

83

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

71

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

415

Max Lacerations dealt (The Trickster)

24

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

181

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

7

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

46,120

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

199

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

79

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

46

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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