Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

70,278,284

Max blood points amount spent on one character

3,655,000

Highest prestige level

32

Mystery boxes opened

639

Time played

223h 4m

Time played in last two weeks

46m

Blood points per hour

315,055

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

167

Ultra rare addon warded without a protection ward

97

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

220

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 688 Lulu :3 1 271 913 1 017 100 105
113 689 Mike Oxlong 1 269 503 0 13 58
113 690 Miimo 1 268 847 0 0 17
113 691 Boomerpool 1 268 467 9 1 5
113 692 afraid 1 267 762 0 7 29
113 693 KETAMINE FIEND 1 267 713 15 3 13
113 694 nekidronator 1 267 172 1 001 108 132

Currently at

113 691 place

Boomerpool needs another

380 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

472

Obsessions healed

105

Survivors healed while you are injured

99

Survivors healed while rest are injured

148

Survivors unhooked

515

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

50

Protection hits for unhooked survivors

29

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

3,176

Survivors affected with speed boost

1

Recovered from dying state

38

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

16

Heals completed after all generators have been completed

41

Safe unhooks while broken

12

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

266

Repaired generators

668

Repaired damaged generators

256

Successful skill checks

9,560

Exit gates opened

59

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

144

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

75

Great skill checks while injured

275

Swap held Survivor items for new ones from chests (counts once per chest)

71

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

357

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

565

Hits dodged by vaults

42

Basic attacks and projectiles dodged

706

Escapes after stunning killer using pallet

46

Escapes from killer gasp

8

Hooks sabotaged

4

Chases escaped after being injured in this chase

359

Chases lost by hiding in locker

1

Revealed killer aura

339

Unhooked yourself

21

Amount of screams

2,423

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

110

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

112

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

2

Escapes with new item

27

Escapes with somebody else item

1

Escapes being injured with for over half a match

15

Escapes while being downed at most once

73

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

90

Escapes healthy or injured through hatch

7

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

566

Obsessions sacrificed

139

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

117

Survivors hooked before single generator was repaired

411

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

59

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

27

Make unique survivors scream

946

Survivors hit with haste effect

54

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

150

Survivors downed next to a raised pallet

874

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

77

Hatches closed

56

Survivors hit after they drop a pallet during chase

589

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

1,296

Killer vaults in chase

645

Survivors grabbed while performing a vault

14

Meters fallen

2,031

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

430

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

33

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

157

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

251

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

89

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

109

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

77

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

128

Survivors downed while having max Sickness (The Plague)

17

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

124

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

47

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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