Overall statistics
Account overall
Total blood points earned
70,278,284
Max blood points amount spent on one character
3,655,000
Highest prestige level
32
Mystery boxes opened
639
Time played
223h 4m
Time played in last two weeks
46m
Blood points per hour
315,055
Estimated playtime per role
49% Survivor
Killer 51%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
34
Survivor full load-out matches
167
Ultra rare addon warded without a protection ward
97
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
141
Killer full load-out matches
220
Ultra rare offering burned
0
Ash IV
2 / 42
KillerLeaderboards
Currently at
113 691 place
Boomerpool needs another
380 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
472
Obsessions healed
105
Survivors healed while you are injured
99
Survivors healed while rest are injured
148
Survivors unhooked
515
Survivors saved (from dying state/hook) in endgame
15
Knocked (In dying state) survivors healed
49
Survivors healed that come to you first
50
Protection hits for unhooked survivors
29
Protection hits for carried survivors
4
Survivors saved using pallet
0
Survivors affected with boon totems
3,176
Survivors affected with speed boost
1
Recovered from dying state
38
Take a hit with the Endurance status effect
37
Survivors healed in the Basement
16
Heals completed after all generators have been completed
41
Safe unhooks while broken
12
Protection hits during End Game
21
Objective actions
Items depleted
266
Repaired generators
668
Repaired damaged generators
256
Successful skill checks
9,560
Exit gates opened
59
Hex totems cleansed
12
Hex totems blessed
0
Chests opened
144
Chests opened in basement
30
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
302
Matches in that picked up and used special item
75
Great skill checks while injured
275
Swap held Survivor items for new ones from chests (counts once per chest)
71
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
357
Finished repairs of generators while injured
8
Chests opened with a key
0
Boldness actions
Vaults in chase
565
Hits dodged by vaults
42
Basic attacks and projectiles dodged
706
Escapes after stunning killer using pallet
46
Escapes from killer gasp
8
Hooks sabotaged
4
Chases escaped after being injured in this chase
359
Chases lost by hiding in locker
1
Revealed killer aura
339
Unhooked yourself
21
Amount of screams
2,423
Reveal the Killer's aura for a total of 60 seconds in a single trial
960
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
110
Pallet stun the Killer while holding a rare, common, or uncommon item
45
Trials where you've revealed or seen the Killer's aura 11+ times
13
Escapes
Total escapes
112
Escapes crawling (In dying state) through exit gates
13
Escapes through hatch
9
Escapes through hatch crawling (In dying state)
2
Escapes with new item
27
Escapes with somebody else item
1
Escapes being injured with for over half a match
15
Escapes while being downed at most once
73
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
90
Escapes healthy or injured through hatch
7
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
0
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
2
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
1
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
566
Obsessions sacrificed
139
Kills (Memento mories)
57
Kills (Memento mories) or sacrifices after last generator
103
All survivors sacrificed or killed (Memento Mori) before the last generator
41
Hooks
Different survivors hooked in basement
69
Basement trees (3 or 4 survivors hooked in basement in this same time)
9
Survivors hooked while all remaining were injured
117
Survivors hooked before single generator was repaired
411
Survivors hooked in endgame
43
Territory protection
Generators damaged with at least one survivor hooked
358
Generators damaged with Undetectable effect
38
Survivors grabbed while repairing a generator
18
Survivors grabbed while cleansing a totem
3
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
119
Survivors injured while in the basement
26
Downs and effects
Survivors with Oblivious effect downed
36
Oblivious effect applied
59
Survivors with Exposed effect downed
14
Survivors downed while carrying another survivor
27
Make unique survivors scream
946
Survivors hit with haste effect
54
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
150
Survivors downed next to a raised pallet
874
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
77
Hatches closed
56
Survivors hit after they drop a pallet during chase
589
Survivors hit while carrying another survivor
82
Survivors detected using killer instinct
1,296
Killer vaults in chase
645
Survivors grabbed while performing a vault
14
Meters fallen
2,031
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
125
Blink attacks (The Nurse)
430
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
33
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
20
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
157
Trials where all survivors suffered from madness 3 (The Doctor)
29
Hatchets thrown (The Huntress)
251
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
6
Max Lacerations dealt (The Trickster)
89
Survivors with Broken effect downed
25
Condemned survivors (The Onryō)
109
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
10
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
77
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
100
Intoxicated survivors downed (The Clown)
32
Survivors downed after phase walk (The Spirit)
35
Deep wounded survivors downed (The Legion)
128
Survivors downed while having max Sickness (The Plague)
17
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
124
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
47
Down survivor you recently teleported to (The Singularity)
6
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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