Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,679,705

Max blood points amount spent on one character

2,886,000

Highest prestige level

51

Mystery boxes opened

168

Time played

404h 28m

Time played in last two weeks

13h 34m

Blood points per hour

125,300

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

321

Ultra rare addon warded without a protection ward

92

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

86

Killer full load-out matches

154

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 627 Luddé 43 334 180 261 267 1 385
83 628 TheEternalSith 43 333 762 502 219 1 061
83 629 eubyt 43 331 892 784 707 3 219
83 630 theselsius 43 331 885 682 279 1 124
83 631 I Love Yall 43 330 434 81 189 711
83 632 Gigglechicken 43 329 531 382 281 1 370
83 633 zelinka 43 329 044 206 247 1 198

Currently at

83 630 place

theselsius needs another

7 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

472

Obsessions healed

101

Survivors healed while you are injured

92

Survivors healed while rest are injured

52

Survivors unhooked

912

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

13

Protection hits for unhooked survivors

113

Protection hits for carried survivors

52

Survivors saved using pallet

5

Survivors affected with boon totems

145

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

4

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

108

Repaired generators

1,198

Repaired damaged generators

486

Successful skill checks

8,983

Exit gates opened

184

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

224

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

21

Great skill checks while injured

150

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

551

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,445

Hits dodged by vaults

169

Basic attacks and projectiles dodged

394

Escapes after stunning killer using pallet

93

Escapes from killer gasp

29

Hooks sabotaged

33

Chases escaped after being injured in this chase

201

Chases lost by hiding in locker

2

Revealed killer aura

0

Unhooked yourself

25

Amount of screams

1,142

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

59

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

298

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

43

Escapes through hatch crawling (In dying state)

6

Escapes with new item

76

Escapes with somebody else item

17

Escapes being injured with for over half a match

51

Escapes while being downed at most once

70

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

234

Escapes healthy or injured through hatch

37

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

682

Obsessions sacrificed

133

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

174

All survivors sacrificed or killed (Memento Mori) before the last generator

113

Hooks

Hooks

Different survivors hooked in basement

175

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

219

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

418

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

4

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

128

Survivors downed while carrying another survivor

21

Make unique survivors scream

334

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

347

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

59

Survivors hit after they drop a pallet during chase

260

Survivors hit while carrying another survivor

88

Survivors detected using killer instinct

1

Killer vaults in chase

79

Survivors grabbed while performing a vault

2

Meters fallen

218

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

76

Blink attacks (The Nurse)

188

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

54

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

1,141

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

116

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

93

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

22

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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