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Firezim

76561198875942280

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,527,676

Max blood points amount spent on one character

11,703,001

Highest prestige level

67

Mystery boxes opened

304

Time played

785h 1m

Time played in last two weeks

5h 12m

Blood points per hour

125,510

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

219

Survivor full load-out matches

1,094

Ultra rare addon warded without a protection ward

323

Survivor rank
Gold III

Gold III

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

33

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 129 Neznez 43 022 340 365 326 1 231
88 130 大因鲸 43 006 627 86 377 1 283
88 131 Matie♦ 43 005 373 147 193 728
88 132 Firezim 43 004 252 136 411 1 788
88 133 Iku 43 002 631 440 90 432
88 134 El Chapo 43 002 576 142 514 1 865
88 135 Villain 43 001 039 323 288 1 333

Currently at

88 132 place

Firezim needs another

1 121 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,676

Obsessions healed

652

Survivors healed while you are injured

511

Survivors healed while rest are injured

800

Survivors unhooked

2,584

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

393

Survivors healed that come to you first

255

Protection hits for unhooked survivors

217

Protection hits for carried survivors

157

Survivors saved using pallet

26

Survivors affected with boon totems

5,146

Survivors affected with speed boost

0

Recovered from dying state

316

Take a hit with the Endurance status effect

370

Survivors healed in the Basement

13

Heals completed after all generators have been completed

46

Safe unhooks while broken

0

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

619

Repaired generators

2,881

Repaired damaged generators

1,423

Successful skill checks

47,037

Exit gates opened

280

Hex totems cleansed

124

Hex totems blessed

13

Chests opened

473

Chests opened in basement

113

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

147

Great skill checks while injured

984

Swap held Survivor items for new ones from chests (counts once per chest)

39

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,519

Finished repairs of generators while injured

87

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,724

Hits dodged by vaults

539

Basic attacks and projectiles dodged

7,875

Escapes after stunning killer using pallet

1,043

Escapes from killer gasp

103

Hooks sabotaged

47

Chases escaped after being injured in this chase

2,572

Chases lost by hiding in locker

13

Revealed killer aura

370

Unhooked yourself

51

Amount of screams

8,823

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

437

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

373

Trials where you've revealed or seen the Killer's aura 11+ times

16

Escapes

Escapes

Total escapes

625

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

3

Escapes with new item

113

Escapes with somebody else item

23

Escapes being injured with for over half a match

67

Escapes while being downed at most once

392

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

551

Escapes healthy or injured through hatch

36

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

206

Obsessions sacrificed

43

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

45

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

54

Survivors hooked in endgame

29

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

38

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

2

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

9

Make unique survivors scream

144

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

296

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

17

Survivors hit after they drop a pallet during chase

104

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

475

Killer vaults in chase

67

Survivors grabbed while performing a vault

2

Meters fallen

119

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

147

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

65

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

45

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

68

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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