Total blood points earned

366,701,597

Max blood points amount spent on one character

25,276,415

Time played

3004h 18m

Time played in last two weeks

3h 0m

Blood points per hour

122,059

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

521

Survivor full load-out matches

918

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

77

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
26 926 Orpheus 366 704 980 1 567 1 922 8 490
26 927 a nuisance 366 672 871 194 2 965 9 523
26 928 Pedrin 366 642 640 919 1 705 6 601
26 929 Sunrays 366 636 711 251 2 621 10 512
26 930 Pelican 366 625 241 3 869 1 372 5 143
26 931 Muñeca 366 619 022 1 610 2 626 12 933
26 932 Lyra :3 366 616 690 12 565 896 2 269

Currently at

26 929 place

Sunrays needs another

5 929 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,363

Obsessions healed

1,934

Survivors healed while you are injured

1,495

Survivors healed while rest are injured

2,620

Survivors unhooked

11,731

Survivors saved (from dying state/hook) in endgame

296

Knocked (In dying state) survivors healed

968

Survivors healed that come to you first

549

Protection hits for unhooked survivors

1,440

Protection hits for carried survivors

95

Survivors saved using pallet

27

Survivors affected with boon totems

12,539

Survivors affected with speed boost

54

Recovered from dying state

270

Take a hit with the Endurance status effect

218

Survivors healed in the Basement

59

Heals completed after all generators have been completed

177

Safe unhooks while broken

26

Protection hits during End Game

52

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,459

Items depleted

3,309

Repaired generators

10,513

Repaired damaged generators

4,437

Successful skill checks

111,173

Exit gates opened

1,036

Hex totems cleansed

677

Hex totems blessed

30

Chests opened

4,484

Chests opened in basement

675

Escapes when playing without any perk and repaired generator(s)

165

Matches with 300+ seconds of repairing generators

908

Matches in that picked up and used special item

415

Great skill checks while injured

1,319

Swap held Survivor items for new ones from chests (counts once per chest)

382

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

5,210

Finished repairs of generators while injured

129

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,096

Hits dodged by vaults

939

Basic attacks and projectiles dodged

14,911

Escapes after stunning killer using pallet

2,102

Escapes from killer gasp

316

Hooks sabotaged

1,073

Chases escaped after being injured in this chase

3,558

Chases lost by hiding in locker

52

Revealed killer aura

1,777

Unhooked yourself

85

Amount of screams

15,044

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

17

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,520

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

671

Pallet stun the Killer while holding a rare, common, or uncommon item

487

Trials where you've revealed or seen the Killer's aura 11+ times

1,743

Escapes

Escapes

Total escapes

2,621

Escapes crawling (In dying state) through exit gates

202

Escapes through hatch

388

Escapes through hatch crawling (In dying state)

90

Escapes with new item

1,096

Escapes with somebody else item

80

Escapes being injured with for over half a match

206

Escapes while being downed at most once

1,595

Escapes after unhooked yourself

29

Escapes as obsession without getting a hit as last survivor

15

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

33

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

2,031

Escapes healthy or injured through hatch

298

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

23

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

5

The Game (Bathroom)

21

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

29

Midwich Elementary School

26

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

5

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

251

Obsessions sacrificed

44

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

83

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

101

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

2

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

238

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

18

Make unique survivors scream

298

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

277

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

27

Survivors hit after they drop a pallet during chase

106

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

220

Killer vaults in chase

59

Survivors grabbed while performing a vault

7

Meters fallen

266

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

4

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

17

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

231

Survivors put to sleep (The Nightmare)

212

Reverse bear-traps put on survivors (The Pig)

40

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

25

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

47

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

61

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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