Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,368,191

Max blood points amount spent on one character

8,619,269

Highest prestige level

43

Mystery boxes opened

249

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

8

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

437

Killer full load-out matches

253

Ultra rare offering burned

5

Killer rank
Silver IV

Silver IV

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 702 friisty 35 184 503 139 236 1 090
86 703 Good Weather for Good Crabs 35 183 743 438 106 487
86 704 Foreigner 35 183 604 819 140 721
86 705 Jeffry 35 182 738 1 018 102 403
86 706 thrillgonebyebandcamp.com 35 179 495 166 252 1 092
86 707 Хоуми 35 177 942 286 132 651
86 708 jositwo 35 175 819 124 177 847

Currently at

86 705 place

Jeffry needs another

866 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

305

Obsessions healed

68

Survivors healed while you are injured

67

Survivors healed while rest are injured

96

Survivors unhooked

483

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

71

Survivors healed that come to you first

31

Protection hits for unhooked survivors

51

Protection hits for carried survivors

6

Survivors saved using pallet

3

Survivors affected with boon totems

521

Survivors affected with speed boost

98

Recovered from dying state

41

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

2

Heals completed after all generators have been completed

11

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

96

Repaired generators

647

Repaired damaged generators

502

Successful skill checks

7,263

Exit gates opened

104

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

97

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

21

Great skill checks while injured

90

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

684

Finished repairs of generators while injured

34

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

495

Hits dodged by vaults

55

Basic attacks and projectiles dodged

1,001

Escapes after stunning killer using pallet

81

Escapes from killer gasp

15

Hooks sabotaged

14

Chases escaped after being injured in this chase

249

Chases lost by hiding in locker

16

Revealed killer aura

172

Unhooked yourself

3

Amount of screams

959

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

37

Escapes

Escapes

Total escapes

167

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

1

Escapes with new item

34

Escapes with somebody else item

5

Escapes being injured with for over half a match

22

Escapes while being downed at most once

86

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

143

Escapes healthy or injured through hatch

14

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,943

Obsessions sacrificed

415

Kills (Memento mories)

196

Kills (Memento mories) or sacrifices after last generator

620

All survivors sacrificed or killed (Memento Mori) before the last generator

215

Hooks

Hooks

Different survivors hooked in basement

288

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

90

Survivors hooked before single generator was repaired

931

Survivors hooked in endgame

385

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,241

Generators damaged with Undetectable effect

270

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

2

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

589

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

587

Oblivious effect applied

2,335

Survivors with Exposed effect downed

241

Survivors downed while carrying another survivor

38

Make unique survivors scream

3,335

Survivors hit with haste effect

1,185

Injure or down survivors who are Hindered

61

Survivors that holding Special Item hit

158

Survivors downed next to a raised pallet

3,216

Survivors downed in Exit Gate

74

Survivors downed withit 30 seconds of breaking pallet or wall

53

Preventing escape

Preventing escape

Survivors grabbed from locker

173

Hatches closed

132

Survivors hit after they drop a pallet during chase

1,460

Survivors hit while carrying another survivor

188

Survivors detected using killer instinct

3,947

Killer vaults in chase

1,451

Survivors grabbed while performing a vault

17

Meters fallen

3,261

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

47

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

708

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

213

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

66

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

324

Survivors with Broken effect downed

319

Condemned survivors (The Onryō)

203

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

474

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

75

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

68

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

291

Perfectly times grab attacks (The Ghoul)

51

Survivors immobilized to a wall (The Slasher)

14

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

219

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

140

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

82

Survivors downed with Demon Fury (The Oni)

51

Survivors downed while speared (The Deathslinger)

153

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

67

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

124

Down survivor you recently teleported to (The Singularity)

110

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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