Overall statistics
Account overall
Total blood points earned
527,115,917
Max blood points amount spent on one character
51,762,133
Highest prestige level
100
Mystery boxes opened
2,275
Time played
2396h 58m
Time played in last two weeks
14h 6m
Blood points per hour
219,910
Estimated playtime per role
75% Survivor
Killer 25%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
820
Survivor full load-out matches
1,563
Ultra rare addon warded without a protection ward
274
Iridescent I
47 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
732
Killer full load-out matches
791
Ultra rare offering burned
146
Ash IV
40 / 42
KillerLeaderboards
Currently at
45 435 place
Hex:Hiding in grass needs another
1 027 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
7,332
Obsessions healed
1,656
Survivors healed while you are injured
1,829
Survivors healed while rest are injured
2,662
Survivors unhooked
10,025
Survivors saved (from dying state/hook) in endgame
520
Knocked (In dying state) survivors healed
1,268
Survivors healed that come to you first
701
Protection hits for unhooked survivors
1,118
Protection hits for carried survivors
343
Survivors saved using pallet
89
Survivors affected with boon totems
17,040
Survivors affected with speed boost
113
Recovered from dying state
873
Take a hit with the Endurance status effect
592
Survivors healed in the Basement
66
Heals completed after all generators have been completed
329
Safe unhooks while broken
50
Protection hits during End Game
165
Objective actions
Items depleted
3,258
Repaired generators
12,049
Repaired damaged generators
5,452
Successful skill checks
139,231
Exit gates opened
1,323
Hex totems cleansed
492
Hex totems blessed
26
Chests opened
3,799
Chests opened in basement
555
Escapes when playing without any perk and repaired generator(s)
236
Matches with 300+ seconds of repairing generators
336
Matches in that picked up and used special item
793
Great skill checks while injured
6,493
Swap held Survivor items for new ones from chests (counts once per chest)
717
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
6,472
Finished repairs of generators while injured
390
Chests opened with a key
8
Boldness actions
Vaults in chase
14,583
Hits dodged by vaults
1,277
Basic attacks and projectiles dodged
14,804
Escapes after stunning killer using pallet
2,911
Escapes from killer gasp
174
Hooks sabotaged
285
Chases escaped after being injured in this chase
5,198
Chases lost by hiding in locker
102
Revealed killer aura
2,283
Unhooked yourself
234
Amount of screams
27,791
Reveal the Killer's aura for a total of 60 seconds in a single trial
18,720
Blind killer using flashlight
933
Perform a fast vault within 3 seconds of getting hit
1,581
Pallet stun the Killer while holding a rare, common, or uncommon item
1,301
Trials where you've revealed or seen the Killer's aura 11+ times
878
Escapes
Total escapes
2,443
Escapes crawling (In dying state) through exit gates
327
Escapes through hatch
241
Escapes through hatch crawling (In dying state)
29
Escapes with new item
1,287
Escapes with somebody else item
122
Escapes being injured with for over half a match
297
Escapes while being downed at most once
1,466
Escapes after unhooked yourself
87
Escapes as obsession without getting a hit as last survivor
6
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
9
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
1,875
Escapes healthy or injured through hatch
212
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
7
Escapes while broken
18
Escapes from maps
Disturbed Ward (Upstairs Main Building)
25
Campbell's Chapel (Upstairs Main Building)
25
Family Residence (Main Building)
25
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
30
Temple of Purgation (Main Building Basement)
7
The Pale Rose (Steamboat)
28
The Game (Bathroom)
28
Mount Ormond Resort (Chalet/Main Building)
39
Dead Dawg Saloon (Upstairs Saloon)
37
Treatment Theatre (Operation Theatre)
44
Midwich Elementary School
23
Raccoon City Police Station (1st Floor Main Hall)
27
Eyrie of Crows (Inside Eyrie)
20
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
8
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
13
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
10
Forgotten Ruins (Torture Room)
6
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
35
Killer statistics
Kills
Hooks
3,291
Obsessions sacrificed
687
Kills (Memento mories)
409
Kills (Memento mories) or sacrifices after last generator
796
All survivors sacrificed or killed (Memento Mori) before the last generator
286
Hooks
Different survivors hooked in basement
760
Basement trees (3 or 4 survivors hooked in basement in this same time)
59
Survivors hooked while all remaining were injured
337
Survivors hooked before single generator was repaired
1,246
Survivors hooked in endgame
397
Territory protection
Generators damaged with at least one survivor hooked
2,269
Generators damaged with Undetectable effect
557
Survivors grabbed while repairing a generator
87
Survivors grabbed while cleansing a totem
25
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
671
Survivors injured while in the basement
47
Downs and effects
Survivors with Oblivious effect downed
204
Oblivious effect applied
844
Survivors with Exposed effect downed
570
Survivors downed while carrying another survivor
150
Make unique survivors scream
3,483
Survivors hit with haste effect
655
Injure or down survivors who are Hindered
161
Survivors that holding Special Item hit
588
Survivors downed next to a raised pallet
4,388
Survivors downed in Exit Gate
29
Survivors downed withit 30 seconds of breaking pallet or wall
3
Preventing escape
Survivors grabbed from locker
326
Hatches closed
302
Survivors hit after they drop a pallet during chase
2,352
Survivors hit while carrying another survivor
473
Survivors detected using killer instinct
2,136
Killer vaults in chase
1,965
Survivors grabbed while performing a vault
33
Meters fallen
2,245
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
106
Uncloak attacks (The Wraith)
710
Blink attacks (The Nurse)
578
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
285
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
583
Trials where each survivor was hit after teleport (The Hag)
10
Shocks (The Doctor)
501
Trials where all survivors suffered from madness 3 (The Doctor)
71
Hatchets thrown (The Huntress)
2,533
Survivors put to sleep (The Nightmare)
202
Reverse bear-traps put on survivors (The Pig)
111
Survivors sent to Cage of Atonement (The Executioner)
48
Survivors hit with Lethal Rush (The Blight)
234
Max Lacerations dealt (The Trickster)
1,051
Survivors with Broken effect downed
83
Condemned survivors (The Onryō)
289
Slams of one Survivor into another (The Mastermind)
45
Damage Survivor pursued by a Guard (The Knight)
51
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
11
Survivors hit during Tail attack (The Xenomorph)
43
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
33
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
47
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
30
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
16
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
62,821
Survivors downed by 24m+ hatchet throw (The Huntress)
4
Survivors downed with chainsaw (The Cannibal)
141
Intoxicated survivors downed (The Clown)
101
Survivors downed after phase walk (The Spirit)
563
Deep wounded survivors downed (The Legion)
71
Survivors downed while having max Sickness (The Plague)
124
Marked survivors downed (The Ghostface)
115
Survivors downed with Demon Fury (The Oni)
346
Survivors downed while speared (The Deathslinger)
50
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
91
Survivors downed with Dire Crows (The Artist)
50
Survivors downed during Nightfall (The Dredge)
51
Down survivor you recently teleported to (The Singularity)
67
Down survivor using UVX (The Unknown)
24
Whip downs (The Krause)
35
Killer abilities chart
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