Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

346,233,540

Max blood points amount spent on one character

23,353,121

Highest prestige level

100

Mystery boxes opened

1,500

Time played

1860h 25m

Time played in last two weeks

101h 46m

Blood points per hour

3,102

Estimated playtime per role

Survivor 94%
Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

425

Survivor rank

Iridescent I

Survivor full load-out matches

3,774

Ultra rare addon warded without a protection ward

920

Items depleted

2,920

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

71

Killer rank

Ash IV

Killer full load-out matches

139

Ultra rare offering burned

62

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,931

Obsessions healed

1,469

Survivors healed while you are injured

1,732

Survivors healed while rest are injured

1,931

Survivors unhooked

6,406

Survivors saved (from dying state/hook) in endgame

268

Knocked (In dying state) survivors healed

642

Survivors healed that come to you first

476

Protection hits for unhooked survivors

814

Protection hits for carried survivors

225

Survivors saved using pallet

74

Survivors affected with boon totems

16,034

Survivors affected with speed boost

55

Recovered from dying state

605

Take a hit with the Endurance status effect

617

Survivors healed in the Basement

61

Heals completed after all generators have been completed

165

Safe unhooks while broken

28

Protection hits during End Game

136

Objective actions

Objective actions

Repaired generators

7,033

Repaired damaged generators

4,121

Successful skill checks

92,972

Exit gates opened

833

Hex totems cleansed

323

Hex totems blessed

1

Chests opened

543

Chests opened in basement

89

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

621

Matches in that picked up and used special item

407

Great skill checks while injured

3,737

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,431

Finished repairs of generators while injured

266

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,994

Hits dodged by vaults

717

Basic attacks and projectiles dodged

12,919

Escapes after stunning killer using pallet

2,514

Escapes from killer gasp

240

Hooks sabotaged

272

Chases escaped after being injured in this chase

3,932

Chases lost by hiding in locker

96

Revealed killer aura

5,392

Unhooked yourself

83

Amount of screams

22,864

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,740

Blind killer using flashlight

230

Perform a fast vault within 3 seconds of getting hit

602

Pallet stun the Killer while holding a rare, common, or uncommon item

1,266

Trials where you've revealed or seen the Killer's aura 11+ times

439

Escapes

Escapes

Total escapes

1,520

Escapes crawling (In dying state) through exit gates

94

Escapes through hatch

62

Escapes through hatch crawling (In dying state)

12

Escapes with new item

121

Escapes with somebody else item

26

Escapes being injured with for over half a match

219

Escapes while being downed at most once

870

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,364

Escapes healthy or injured through hatch

50

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

13

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

15

The Pale Rose (Steamboat)

13

The Game (Bathroom)

14

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

39

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

32

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

17

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

27

Nostromo Wreckage (Mess Hall)

24

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

339

Obsessions sacrificed

72

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

99

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

67

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

107

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

Protected 56%
Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

261

Oblivious effect applied

198

Survivors with Exposed effect downed

130

Survivors downed while carrying another survivor

6

Make unique survivors scream

399

Survivors hit with haste effect

135

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

346

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

28

Survivors hit after they drop a pallet during chase

300

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

103

Killer vaults in chase

39

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

772

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

137

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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