Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

102,052,021

Max blood points amount spent on one character

13,210,000

Highest prestige level

54

Mystery boxes opened

427

Time played

882h 25m

Time played in last two weeks

25m

Blood points per hour

115,651

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

214

Survivor full load-out matches

299

Ultra rare addon warded without a protection ward

38

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

230

Killer full load-out matches

287

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 219 72 292 205 0 657 3 458
73 220 Balot 72 291 609 286 533 2 405
73 221 FoxTasty 72 290 120 747 360 1 376
73 222 Skillededed 72 289 222 861 583 2 304
73 223 dangselos 72 288 927 684 244 1 237
73 224 volk 72 283 698 963 200 988
73 225 Rapllok 72 282 884 1 392 186 850

Currently at

73 222 place

Skillededed needs another

898 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,596

Obsessions healed

357

Survivors healed while you are injured

728

Survivors healed while rest are injured

629

Survivors unhooked

2,664

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

371

Survivors healed that come to you first

78

Protection hits for unhooked survivors

263

Protection hits for carried survivors

193

Survivors saved using pallet

12

Survivors affected with boon totems

1,543

Survivors affected with speed boost

2

Recovered from dying state

60

Take a hit with the Endurance status effect

125

Survivors healed in the Basement

10

Heals completed after all generators have been completed

64

Safe unhooks while broken

7

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

218

Repaired generators

2,955

Repaired damaged generators

1,050

Successful skill checks

25,331

Exit gates opened

284

Hex totems cleansed

159

Hex totems blessed

1

Chests opened

434

Chests opened in basement

108

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1,210

Matches in that picked up and used special item

57

Great skill checks while injured

294

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,384

Finished repairs of generators while injured

119

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,360

Hits dodged by vaults

434

Basic attacks and projectiles dodged

5,311

Escapes after stunning killer using pallet

517

Escapes from killer gasp

56

Hooks sabotaged

46

Chases escaped after being injured in this chase

686

Chases lost by hiding in locker

3

Revealed killer aura

61

Unhooked yourself

78

Amount of screams

2,788

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

121

Pallet stun the Killer while holding a rare, common, or uncommon item

122

Trials where you've revealed or seen the Killer's aura 11+ times

443

Escapes

Escapes

Total escapes

715

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

10

Escapes with new item

129

Escapes with somebody else item

12

Escapes being injured with for over half a match

129

Escapes while being downed at most once

362

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

577

Escapes healthy or injured through hatch

67

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,149

Obsessions sacrificed

222

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

319

All survivors sacrificed or killed (Memento Mori) before the last generator

110

Hooks

Hooks

Different survivors hooked in basement

259

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

154

Survivors hooked before single generator was repaired

236

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

852

Generators damaged with Undetectable effect

128

Survivors grabbed while repairing a generator

44

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

309

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

171

Oblivious effect applied

288

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

26

Make unique survivors scream

662

Survivors hit with haste effect

139

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

217

Survivors downed next to a raised pallet

737

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

107

Survivors hit after they drop a pallet during chase

1,124

Survivors hit while carrying another survivor

173

Survivors detected using killer instinct

490

Killer vaults in chase

171

Survivors grabbed while performing a vault

15

Meters fallen

1,213

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

51

Uncloak attacks (The Wraith)

165

Blink attacks (The Nurse)

218

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

153

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

487

Trials where each survivor was hit after teleport (The Hag)

12

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

277

Survivors put to sleep (The Nightmare)

650

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

41

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

732

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

37

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

72

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

276

Survivors downed while having max Sickness (The Plague)

69

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

15

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

138

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

34

Killer abilities chart

Killer abilities chart

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