Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

882,145,240

Max blood points amount spent on one character

76,553,548

Highest prestige level

100

Mystery boxes opened

2,464

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,571

Survivor full load-out matches

5,885

Ultra rare addon warded without a protection ward

701

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

186

Killer full load-out matches

120

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 623 Mo 56 824 129 415 339 1 348
75 624 Humiration 56 813 702 985 182 720
75 625 qqq 56 813 376 1 309 63 339
75 626 Rik 56 801 913 163 301 1 305
75 627 KIWI<3KARDI 56 794 377 1 175 257 1 008
75 628 TTV/Dakl3y 56 787 457 1 326 195 1 240
75 629 impsnot 56 763 441 61 620 3 014

Currently at

75 626 place

Rik needs another

11 463 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

12,901

Obsessions healed

2,879

Survivors healed while you are injured

2,370

Survivors healed while rest are injured

4,605

Survivors unhooked

15,274

Survivors saved (from dying state/hook) in endgame

379

Knocked (In dying state) survivors healed

1,558

Survivors healed that come to you first

1,247

Protection hits for unhooked survivors

1,045

Protection hits for carried survivors

274

Survivors saved using pallet

97

Survivors affected with boon totems

50,847

Survivors affected with speed boost

103

Recovered from dying state

1,182

Take a hit with the Endurance status effect

786

Survivors healed in the Basement

257

Heals completed after all generators have been completed

874

Safe unhooks while broken

127

Protection hits during End Game

372

Objective actions

Objective actions

Items depleted

3,166

Repaired generators

15,368

Repaired damaged generators

7,694

Successful skill checks

200,963

Exit gates opened

1,637

Hex totems cleansed

654

Hex totems blessed

11

Chests opened

1,678

Chests opened in basement

64

Escapes when playing without any perk and repaired generator(s)

557

Matches with 300+ seconds of repairing generators

2,424

Matches in that picked up and used special item

1,207

Great skill checks while injured

6,718

Swap held Survivor items for new ones from chests (counts once per chest)

346

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

24,220

Finished repairs of generators while injured

976

Chests opened with a key

24

Boldness actions

Boldness actions

Vaults in chase

17,582

Hits dodged by vaults

1,262

Basic attacks and projectiles dodged

20,734

Escapes after stunning killer using pallet

5,254

Escapes from killer gasp

198

Hooks sabotaged

302

Chases escaped after being injured in this chase

9,300

Chases lost by hiding in locker

36

Revealed killer aura

7,082

Unhooked yourself

158

Amount of screams

50,471

Reveal the Killer's aura for a total of 60 seconds in a single trial

27,180

Blind killer using flashlight

2,512

Perform a fast vault within 3 seconds of getting hit

3,206

Pallet stun the Killer while holding a rare, common, or uncommon item

3,970

Trials where you've revealed or seen the Killer's aura 11+ times

4,831

Escapes

Escapes

Total escapes

4,095

Escapes crawling (In dying state) through exit gates

324

Escapes through hatch

374

Escapes through hatch crawling (In dying state)

50

Escapes with new item

946

Escapes with somebody else item

35

Escapes being injured with for over half a match

365

Escapes while being downed at most once

2,784

Escapes after unhooked yourself

64

Escapes as obsession without getting a hit as last survivor

16

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

3,397

Escapes healthy or injured through hatch

324

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

16

Escapes while broken

46

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

28

Campbell's Chapel (Upstairs Main Building)

33

Family Residence (Main Building)

36

Sanctum of Wrath (Upstairs on Shrine)

46

Mother's Dwelling (Upstairs Cottage)

54

Temple of Purgation (Main Building Basement)

24

The Pale Rose (Steamboat)

38

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

42

Dead Dawg Saloon (Upstairs Saloon)

81

Treatment Theatre (Operation Theatre)

54

Midwich Elementary School

39

Raccoon City Police Station (1st Floor Main Hall)

77

Eyrie of Crows (Inside Eyrie)

25

Garden of Joy (Upstairs Main Building)

33

Shattered Square (Upstairs Main Building)

20

Shelter Woods (by Command Centre)

24

Toba Landing repair (Upstairs Main Building)

48

Nostromo Wreckage (Mess Hall)

46

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

16

Fallen Refuge

9

Raccoon City Police Exit Opened and Escaped

70

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,067

Obsessions sacrificed

173

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

241

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

203

Survivors hooked before single generator was repaired

264

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

231

Generators damaged with Undetectable effect

126

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

2

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

278

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

264

Survivors with Exposed effect downed

127

Survivors downed while carrying another survivor

9

Make unique survivors scream

1,701

Survivors hit with haste effect

369

Injure or down survivors who are Hindered

146

Survivors that holding Special Item hit

405

Survivors downed next to a raised pallet

1,493

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

14

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

92

Survivors hit after they drop a pallet during chase

777

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

1,589

Killer vaults in chase

386

Survivors grabbed while performing a vault

16

Meters fallen

897

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

437

Blink attacks (The Nurse)

526

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

74

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

132

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

320

Survivors put to sleep (The Nightmare)

17

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

171

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

35

Damage Survivor pursued by a Guard (The First)

12

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

54

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

106

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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