Overall statistics
Account overall
Total blood points earned
582,138,808
Max blood points amount spent on one character
39,695,629
Highest prestige level
100
Mystery boxes opened
2,523
Time played
2405h 41m
Time played in last two weeks
36h 9m
Blood points per hour
241,985
Estimated playtime per role
100% Survivor
Killer 0%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
37
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
370
Survivor full load-out matches
6,767
Ultra rare addon warded without a protection ward
565
Silver II
2 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
0
Ultra rare offering burned
7
Ash IV
0 / 42
KillerLeaderboards
Currently at
75 666 place
Chipi Chipi needs another
142 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,749
Obsessions healed
3,489
Survivors healed while you are injured
1,927
Survivors healed while rest are injured
3,859
Survivors unhooked
13,958
Survivors saved (from dying state/hook) in endgame
313
Knocked (In dying state) survivors healed
1,546
Survivors healed that come to you first
1,420
Protection hits for unhooked survivors
1,631
Protection hits for carried survivors
159
Survivors saved using pallet
16
Survivors affected with boon totems
63,883
Survivors affected with speed boost
58
Recovered from dying state
1,123
Take a hit with the Endurance status effect
457
Survivors healed in the Basement
103
Heals completed after all generators have been completed
465
Safe unhooks while broken
56
Protection hits during End Game
202
Objective actions
Items depleted
3,320
Repaired generators
13,229
Repaired damaged generators
5,440
Successful skill checks
147,133
Exit gates opened
1,470
Hex totems cleansed
484
Hex totems blessed
116
Chests opened
886
Chests opened in basement
57
Escapes when playing without any perk and repaired generator(s)
95
Matches with 300+ seconds of repairing generators
6,634
Matches in that picked up and used special item
1,068
Great skill checks while injured
3,197
Swap held Survivor items for new ones from chests (counts once per chest)
181
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
19,009
Finished repairs of generators while injured
322
Chests opened with a key
4
Boldness actions
Vaults in chase
5,345
Hits dodged by vaults
245
Basic attacks and projectiles dodged
9,029
Escapes after stunning killer using pallet
608
Escapes from killer gasp
325
Hooks sabotaged
140
Chases escaped after being injured in this chase
5,098
Chases lost by hiding in locker
21
Revealed killer aura
4,037
Unhooked yourself
91
Amount of screams
36,867
Reveal the Killer's aura for a total of 60 seconds in a single trial
5,520
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
766
Pallet stun the Killer while holding a rare, common, or uncommon item
451
Trials where you've revealed or seen the Killer's aura 11+ times
237
Escapes
Total escapes
2,966
Escapes crawling (In dying state) through exit gates
247
Escapes through hatch
318
Escapes through hatch crawling (In dying state)
43
Escapes with new item
219
Escapes with somebody else item
67
Escapes being injured with for over half a match
133
Escapes while being downed at most once
1,942
Escapes after unhooked yourself
21
Escapes as obsession without getting a hit as last survivor
10
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
9
Escape through hatch using key
5
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
2,401
Escapes healthy or injured through hatch
275
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
13
Escapes while broken
25
Escapes from maps
Disturbed Ward (Upstairs Main Building)
24
Campbell's Chapel (Upstairs Main Building)
22
Family Residence (Main Building)
32
Sanctum of Wrath (Upstairs on Shrine)
12
Mother's Dwelling (Upstairs Cottage)
17
Temple of Purgation (Main Building Basement)
19
The Pale Rose (Steamboat)
29
The Game (Bathroom)
31
Mount Ormond Resort (Chalet/Main Building)
34
Dead Dawg Saloon (Upstairs Saloon)
23
Treatment Theatre (Operation Theatre)
62
Midwich Elementary School
42
Raccoon City Police Station (1st Floor Main Hall)
35
Eyrie of Crows (Inside Eyrie)
26
Garden of Joy (Upstairs Main Building)
26
Shattered Square (Upstairs Main Building)
29
Shelter Woods (by Command Centre)
19
Toba Landing repair (Upstairs Main Building)
27
Nostromo Wreckage (Mess Hall)
29
Greenville Square (Movie theatre)
24
Forgotten Ruins (Torture Room)
14
Fallen Refuge
4
Raccoon City Police Exit Opened and Escaped
71
Killer statistics
Kills
Hooks
1
Obsessions sacrificed
1
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
1
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
0
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
0
Survivors hooked in endgame
0
Territory protection
Generators damaged with at least one survivor hooked
0
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
1
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 100%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
0
Make unique survivors scream
3
Survivors hit with haste effect
1
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
0
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
0
Survivors hit after they drop a pallet during chase
1
Survivors hit while carrying another survivor
0
Survivors detected using killer instinct
4
Killer vaults in chase
2
Survivors grabbed while performing a vault
0
Meters fallen
0
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
7
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
1
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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