Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

924,732,995

Max blood points amount spent on one character

88,702,241

Highest prestige level

100

Mystery boxes opened

5,876

Time played

7841h 58m

Time played in last two weeks

2h 10m

Blood points per hour

1,965

Estimated playtime per role

Survivor 97%
Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

1,151

Survivor rank

Bronze IV, 3 pipes

Survivor full load-out matches

14,452

Ultra rare addon warded without a protection ward

6,538

Items depleted

8,152

Survivor Adepts

Adepts got 42
Adepts left 9
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

154

Killer rank

Ash IV

Killer full load-out matches

401

Ultra rare offering burned

68

Killer Adepts

Adepts got 13
Adepts left 29
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

19,087

Obsessions healed

4,243

Survivors healed while you are injured

2,816

Survivors healed while rest are injured

5,139

Survivors unhooked

35,681

Survivors saved (from dying state/hook) in endgame

1,964

Knocked (In dying state) survivors healed

2,776

Survivors healed that come to you first

1,521

Protection hits for unhooked survivors

4,142

Protection hits for carried survivors

827

Survivors saved using pallet

142

Survivors affected with boon totems

70,769

Survivors affected with speed boost

84

Recovered from dying state

749

Take a hit with the Endurance status effect

636

Survivors healed in the Basement

35

Heals completed after all generators have been completed

205

Safe unhooks while broken

25

Protection hits during End Game

105

Objective actions

Objective actions

Repaired generators

57,611

Repaired damaged generators

31,867

Successful skill checks

404,275

Exit gates opened

5,935

Hex totems cleansed

2,427

Hex totems blessed

8

Chests opened

3,464

Chests opened in basement

418

Escapes when playing without any perk and repaired generator(s)

318

Matches with 300+ seconds of repairing generators

3,771

Matches in that picked up and used special item

963

Great skill checks while injured

6,009

Swap held Survivor items for new ones from chests (counts once per chest)

109

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

4,032

Finished repairs of generators while injured

195

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

36,998

Hits dodged by vaults

2,806

Basic attacks and projectiles dodged

33,223

Escapes after stunning killer using pallet

5,182

Escapes from killer gasp

466

Hooks sabotaged

265

Chases escaped after being injured in this chase

12,638

Chases lost by hiding in locker

66

Revealed killer aura

45,027

Unhooked yourself

467

Amount of screams

34,952

Reveal the Killer's aura for a total of 60 seconds in a single trial

66,480

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

1,030

Pallet stun the Killer while holding a rare, common, or uncommon item

546

Trials where you've revealed or seen the Killer's aura 11+ times

2,742

Escapes

Escapes

Total escapes

11,955

Escapes crawling (In dying state) through exit gates

653

Escapes through hatch

1,020

Escapes through hatch crawling (In dying state)

139

Escapes with new item

1,067

Escapes with somebody else item

193

Escapes being injured with for over half a match

1,251

Escapes while being downed at most once

5,235

Escapes after unhooked yourself

135

Escapes as obsession without getting a hit as last survivor

69

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

68

Escape through hatch using key

94

Escapes after fixing last generator as lone survivor

17

Escapes through exit gates

10,282

Escapes healthy or injured through hatch

881

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

62

Campbell's Chapel (Upstairs Main Building)

82

Family Residence (Main Building)

96

Sanctum of Wrath (Upstairs on Shrine)

49

Mother's Dwelling (Upstairs Cottage)

80

Temple of Purgation (Main Building Basement)

51

The Pale Rose (Steamboat)

84

The Game (Bathroom)

218

Mount Ormond Resort (Chalet/Main Building)

154

Dead Dawg Saloon (Upstairs Saloon)

114

Treatment Theatre (Operation Theatre)

119

Midwich Elementary School

119

Raccoon City Police Station (1st Floor Main Hall)

99

Eyrie of Crows (Inside Eyrie)

116

Garden of Joy (Upstairs Main Building)

54

Shattered Square (Upstairs Main Building)

40

Shelter Woods (by Command Centre)

12

Toba Landing repair (Upstairs Main Building)

19

Nostromo Wreckage (Mess Hall)

16

Greenville Square (Movie theatre)

18

Forgotten Ruins (Torture Room)

6

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

90

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,411

Obsessions sacrificed

231

Kills (Memento mories)

133

Kills (Memento mories) or sacrifices after last generator

319

All survivors sacrificed or killed (Memento Mori) before the last generator

161

Hooks

Hooks

Different survivors hooked in basement

357

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

118

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

819

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 67%
Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

129

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

11

Make unique survivors scream

292

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

311

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

107

Survivors hit after they drop a pallet during chase

983

Survivors hit while carrying another survivor

104

Survivors detected using killer instinct

173

Killer vaults in chase

111

Survivors grabbed while performing a vault

1

Meters fallen

52

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

43

Uncloak attacks (The Wraith)

400

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

323

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

81

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

585

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

1,330

Survivors put to sleep (The Nightmare)

289

Reverse bear-traps put on survivors (The Pig)

68

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

84

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

134

Intoxicated survivors downed (The Clown)

57

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

99

Survivors downed while having max Sickness (The Plague)

96

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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