Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

176,688,762

Max blood points amount spent on one character

17,701,935

Highest prestige level

25

Mystery boxes opened

692

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

408

Ultra rare addon warded without a protection ward

30

Survivor rank
Iridescent I

Iridescent I

Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

418

Killer full load-out matches

681

Ultra rare offering burned

23

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 162 Purplejesus7 28 778 647 29 171 853
91 163 Sku isnt straight 28 778 593 1 130 307 1 184
91 164 nata 28 775 900 726 55 183
91 165 Mathew 28 773 516 652 116 385
91 166 $kull 28 772 478 1 149 219 652
91 167 Gigharz 28 770 921 541 74 353
91 168 beck loves grace 28 756 873 157 138 545

Currently at

91 165 place

Mathew needs another

2 384 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,640

Obsessions healed

400

Survivors healed while you are injured

317

Survivors healed while rest are injured

475

Survivors unhooked

1,856

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

208

Survivors healed that come to you first

113

Protection hits for unhooked survivors

127

Protection hits for carried survivors

62

Survivors saved using pallet

12

Survivors affected with boon totems

4,402

Survivors affected with speed boost

23

Recovered from dying state

132

Take a hit with the Endurance status effect

148

Survivors healed in the Basement

14

Heals completed after all generators have been completed

48

Safe unhooks while broken

2

Protection hits during End Game

33

Objective actions

Objective actions

Items depleted

530

Repaired generators

2,085

Repaired damaged generators

1,084

Successful skill checks

28,538

Exit gates opened

224

Hex totems cleansed

146

Hex totems blessed

2

Chests opened

343

Chests opened in basement

48

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

133

Great skill checks while injured

729

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,201

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,716

Hits dodged by vaults

172

Basic attacks and projectiles dodged

2,552

Escapes after stunning killer using pallet

426

Escapes from killer gasp

37

Hooks sabotaged

90

Chases escaped after being injured in this chase

1,186

Chases lost by hiding in locker

2

Revealed killer aura

1,859

Unhooked yourself

37

Amount of screams

6,159

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

28

Perform a fast vault within 3 seconds of getting hit

177

Pallet stun the Killer while holding a rare, common, or uncommon item

95

Trials where you've revealed or seen the Killer's aura 11+ times

30

Escapes

Escapes

Total escapes

484

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

7

Escapes with new item

139

Escapes with somebody else item

19

Escapes being injured with for over half a match

35

Escapes while being downed at most once

308

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

380

Escapes healthy or injured through hatch

56

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,990

Obsessions sacrificed

474

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

576

All survivors sacrificed or killed (Memento Mori) before the last generator

281

Hooks

Hooks

Different survivors hooked in basement

602

Basement trees (3 or 4 survivors hooked in basement in this same time)

116

Survivors hooked while all remaining were injured

212

Survivors hooked before single generator was repaired

825

Survivors hooked in endgame

324

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,073

Generators damaged with Undetectable effect

243

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

91

Survivors injured while in the basement

77

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

96

Oblivious effect applied

341

Survivors with Exposed effect downed

328

Survivors downed while carrying another survivor

99

Make unique survivors scream

2,270

Survivors hit with haste effect

530

Injure or down survivors who are Hindered

249

Survivors that holding Special Item hit

224

Survivors downed next to a raised pallet

2,507

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

137

Hatches closed

181

Survivors hit after they drop a pallet during chase

1,354

Survivors hit while carrying another survivor

316

Survivors detected using killer instinct

823

Killer vaults in chase

1,200

Survivors grabbed while performing a vault

15

Meters fallen

1,492

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

1,326

Blink attacks (The Nurse)

551

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

186

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

219

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

4,700

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

40

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

66,723

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

549

Intoxicated survivors downed (The Clown)

120

Survivors downed after phase walk (The Spirit)

75

Deep wounded survivors downed (The Legion)

127

Survivors downed while having max Sickness (The Plague)

167

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

26

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

104

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

14

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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