Total blood points earned
75,647,976
Max blood points amount spent on one character
5,949,142
Time played
437h 55m
Time played in last two weeks
5h 52m
Blood points per hour
172,745
Estimated playtime per role
21% Survivor
Killer 79%
Survivor
Survivor perfect matches (5 000 points each category)
23
Survivor full load-out matches
69
Ultra rare addon warded without a protection ward
25
Silver IV
25 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
321
Killer full load-out matches
435
Ultra rare offering burned
29
Iridescent IV
24 / 42
KillerLeaderboards
Currently at
77 068 place
TrulySamuel needs another
3 123 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
366
Obsessions healed
51
Survivors healed while you are injured
95
Survivors healed while rest are injured
72
Survivors unhooked
462
Survivors saved (from dying state/hook) in endgame
10
Knocked (In dying state) survivors healed
50
Survivors healed that come to you first
9
Protection hits for unhooked survivors
254
Protection hits for carried survivors
32
Survivors saved using pallet
5
Survivors affected with boon totems
165
Survivors affected with speed boost
0
Recovered from dying state
6
Take a hit with the Endurance status effect
7
Survivors healed in the Basement
1
Heals completed after all generators have been completed
1
Safe unhooks while broken
2
Protection hits during End Game
3
Objective actions
Highest prestige level
11
Mystery boxes opened
269
Items depleted
165
Repaired generators
650
Repaired damaged generators
219
Successful skill checks
4,043
Exit gates opened
76
Hex totems cleansed
102
Hex totems blessed
0
Chests opened
243
Chests opened in basement
35
Escapes when playing without any perk and repaired generator(s)
11
Matches with 300+ seconds of repairing generators
1
Matches in that picked up and used special item
12
Great skill checks while injured
37
Swap held Survivor items for new ones from chests (counts once per chest)
5
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
279
Finished repairs of generators while injured
8
Chests opened with a key
1
Boldness actions
Vaults in chase
553
Hits dodged by vaults
86
Basic attacks and projectiles dodged
282
Escapes after stunning killer using pallet
77
Escapes from killer gasp
19
Hooks sabotaged
53
Chases escaped after being injured in this chase
82
Chases lost by hiding in locker
0
Revealed killer aura
1
Unhooked yourself
51
Amount of screams
490
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Reveal the Killer's aura for a total of 60 seconds in a single trial
540
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
36
Pallet stun the Killer while holding a rare, common, or uncommon item
19
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
153
Escapes crawling (In dying state) through exit gates
15
Escapes through hatch
17
Escapes through hatch crawling (In dying state)
4
Escapes with new item
62
Escapes with somebody else item
2
Escapes being injured with for over half a match
14
Escapes while being downed at most once
46
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
121
Escapes healthy or injured through hatch
13
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
1
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
2
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
3
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
2
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
1
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
0
Killer statistics
Kills
Hooks
2,015
Obsessions sacrificed
404
Kills (Memento mories)
169
Kills (Memento mories) or sacrifices after last generator
596
All survivors sacrificed or killed (Memento Mori) before the last generator
265
Hooks
Different survivors hooked in basement
363
Basement trees (3 or 4 survivors hooked in basement in this same time)
23
Survivors hooked while all remaining were injured
144
Survivors hooked before single generator was repaired
502
Survivors hooked in endgame
158
Territory protection
Generators damaged with at least one survivor hooked
1,013
Generators damaged with Undetectable effect
62
Survivors grabbed while repairing a generator
34
Survivors grabbed while cleansing a totem
11
Generators protection
64% Protected
Unprotected 36%
Hit survivors with a basic attack while you are Undetectable
60
Survivors injured while in the basement
23
Downs and effects
Survivors with Oblivious effect downed
62
Oblivious effect applied
181
Survivors with Exposed effect downed
141
Survivors downed while carrying another survivor
53
Make unique survivors scream
1,103
Survivors hit with haste effect
390
Injure or down survivors who are Hindered
87
Survivors that holding Special Item hit
167
Survivors downed next to a raised pallet
1,130
Survivors downed in Exit Gate
9
Survivors downed withit 30 seconds of breaking pallet or wall
174
Preventing escape
Survivors grabbed from locker
40
Hatches closed
193
Survivors hit after they drop a pallet during chase
1,492
Survivors hit while carrying another survivor
237
Survivors detected using killer instinct
1,144
Killer vaults in chase
243
Survivors grabbed while performing a vault
16
Meters fallen
1,205
Merciless Victories with 3 Universal Perks
1
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
101
Uncloak attacks (The Wraith)
189
Blink attacks (The Nurse)
500
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
492
Matches finished with one or more Hex totems remaining
7
Traps triggered (The Hag)
300
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
513
Trials where all survivors suffered from madness 3 (The Doctor)
1
Hatchets thrown (The Huntress)
2,199
Survivors put to sleep (The Nightmare)
200
Reverse bear-traps put on survivors (The Pig)
125
Survivors sent to Cage of Atonement (The Executioner)
33
Survivors hit with Lethal Rush (The Blight)
69
Max Lacerations dealt (The Trickster)
69
Survivors with Broken effect downed
257
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
44
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1,038
Survivors downed by 24m+ hatchet throw (The Huntress)
20
Survivors downed with chainsaw (The Cannibal)
567
Intoxicated survivors downed (The Clown)
100
Survivors downed after phase walk (The Spirit)
30
Deep wounded survivors downed (The Legion)
25
Survivors downed while having max Sickness (The Plague)
397
Marked survivors downed (The Ghostface)
50
Survivors downed with Demon Fury (The Oni)
93
Survivors downed while speared (The Deathslinger)
30
Survivors downed with Victor clinging (The Twins)
47
Survivors downed while contaminated (The Nemesis)
118
Survivors downed with Dire Crows (The Artist)
8
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
7
Whip downs (The Krause)
0
Killer abilities chart
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