Total blood points earned

75,647,976

Max blood points amount spent on one character

5,949,142

Time played

437h 55m

Time played in last two weeks

5h 52m

Blood points per hour

172,745

Estimated playtime per role

21% Survivor

Killer 79%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

69

Ultra rare addon warded without a protection ward

25

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 49%

25 / 51

Survivor
Got 25 Left 26
Killer

Killer

Killer perfect matches (5 000 points each category)

321

Killer full load-out matches

435

Ultra rare offering burned

29

Killer rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 065 PFF xD 75 662 429 510 408 1 916
77 066 Brownie4Downie 75 652 431 648 334 1 572
77 067 SNØWW 75 651 099 162 393 1 748
77 068 TrulySamuel 75 647 976 2 015 153 650
77 069 LMRedLong 75 645 727 743 166 804
77 070 FrosT 75 641 599 512 380 1 718
77 071 1119537725 75 640 112 1 010 421 1 935

Currently at

77 068 place

TrulySamuel needs another

3 123 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

366

Obsessions healed

51

Survivors healed while you are injured

95

Survivors healed while rest are injured

72

Survivors unhooked

462

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

9

Protection hits for unhooked survivors

254

Protection hits for carried survivors

32

Survivors saved using pallet

5

Survivors affected with boon totems

165

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

1

Heals completed after all generators have been completed

1

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

269

Items depleted

165

Repaired generators

650

Repaired damaged generators

219

Successful skill checks

4,043

Exit gates opened

76

Hex totems cleansed

102

Hex totems blessed

0

Chests opened

243

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

12

Great skill checks while injured

37

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

279

Finished repairs of generators while injured

8

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

553

Hits dodged by vaults

86

Basic attacks and projectiles dodged

282

Escapes after stunning killer using pallet

77

Escapes from killer gasp

19

Hooks sabotaged

53

Chases escaped after being injured in this chase

82

Chases lost by hiding in locker

0

Revealed killer aura

1

Unhooked yourself

51

Amount of screams

490

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

153

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

4

Escapes with new item

62

Escapes with somebody else item

2

Escapes being injured with for over half a match

14

Escapes while being downed at most once

46

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

121

Escapes healthy or injured through hatch

13

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,015

Obsessions sacrificed

404

Kills (Memento mories)

169

Kills (Memento mories) or sacrifices after last generator

596

All survivors sacrificed or killed (Memento Mori) before the last generator

265

Hooks

Hooks

Different survivors hooked in basement

363

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

144

Survivors hooked before single generator was repaired

502

Survivors hooked in endgame

158

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,013

Generators damaged with Undetectable effect

62

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

11

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

181

Survivors with Exposed effect downed

141

Survivors downed while carrying another survivor

53

Make unique survivors scream

1,103

Survivors hit with haste effect

390

Injure or down survivors who are Hindered

87

Survivors that holding Special Item hit

167

Survivors downed next to a raised pallet

1,130

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

174

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

193

Survivors hit after they drop a pallet during chase

1,492

Survivors hit while carrying another survivor

237

Survivors detected using killer instinct

1,144

Killer vaults in chase

243

Survivors grabbed while performing a vault

16

Meters fallen

1,205

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

189

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

492

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

513

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

2,199

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

69

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

257

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

44

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,038

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

567

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

397

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

93

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

47

Survivors downed while contaminated (The Nemesis)

118

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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