Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,375,346

Max blood points amount spent on one character

3,220,000

Highest prestige level

23

Mystery boxes opened

276

Time played

322h 40m

Time played in last two weeks

0m

Blood points per hour

208,808

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

382

Ultra rare addon warded without a protection ward

104

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

163

Killer full load-out matches

217

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 298 ZeroviBritannia 67 395 052 575 412 2 231
74 299 C00kies 67 392 456 400 171 630
74 300 Case 67 387 913 923 262 1 154
74 301 dreamscape 67 375 346 964 239 935
74 302 EvieLutions 67 375 204 291 382 1 655
74 303 Diabo Games 67 371 366 231 227 1 340
74 304 Hakke 67 371 185 841 287 1 517

Currently at

74 301 place

dreamscape needs another

12 567 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

782

Obsessions healed

191

Survivors healed while you are injured

131

Survivors healed while rest are injured

236

Survivors unhooked

812

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

100

Protection hits for unhooked survivors

83

Protection hits for carried survivors

12

Survivors saved using pallet

0

Survivors affected with boon totems

3,105

Survivors affected with speed boost

4

Recovered from dying state

22

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

128

Repaired generators

935

Repaired damaged generators

859

Successful skill checks

9,008

Exit gates opened

129

Hex totems cleansed

35

Hex totems blessed

1

Chests opened

25

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

36

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

858

Hits dodged by vaults

42

Basic attacks and projectiles dodged

1,089

Escapes after stunning killer using pallet

182

Escapes from killer gasp

12

Hooks sabotaged

2

Chases escaped after being injured in this chase

522

Chases lost by hiding in locker

0

Revealed killer aura

538

Unhooked yourself

21

Amount of screams

1,154

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

239

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

6

Escapes with somebody else item

2

Escapes being injured with for over half a match

17

Escapes while being downed at most once

134

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

203

Escapes healthy or injured through hatch

16

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

964

Obsessions sacrificed

238

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

182

Hooks

Hooks

Different survivors hooked in basement

86

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

753

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

364

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

6

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

75

Survivors with Exposed effect downed

170

Survivors downed while carrying another survivor

21

Make unique survivors scream

543

Survivors hit with haste effect

358

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

1,029

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

69

Hatches closed

79

Survivors hit after they drop a pallet during chase

436

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

681

Killer vaults in chase

247

Survivors grabbed while performing a vault

0

Meters fallen

39

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

146

Blink attacks (The Nurse)

23

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

67

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

410

Trials where all survivors suffered from madness 3 (The Doctor)

24

Hatchets thrown (The Huntress)

182

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

63

Max Lacerations dealt (The Trickster)

616

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

16

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

39,097

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

124

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

92

Survivors downed while speared (The Deathslinger)

83

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

30

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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