Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,685,345

Max blood points amount spent on one character

4,660,000

Highest prestige level

10

Mystery boxes opened

12

Time played

226h 38m

Time played in last two weeks

12h 23m

Blood points per hour

205,995

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

108

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

119

Killer full load-out matches

118

Ultra rare offering burned

0

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 008 31 747 947 0 316 1 560
90 009 Plebikuzu 31 747 335 203 197 921
90 010 Ducherd 31 745 717 286 148 552
90 011 Nikodemon 31 743 594 354 163 684
90 012 Happy Tree Friends 31 723 980 662 213 1 019
90 013 Leo1sh 31 717 721 0 233 1 487
90 014 ebi 31 716 213 84 153 765

Currently at

90 011 place

Nikodemon needs another

2 123 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

593

Obsessions healed

136

Survivors healed while you are injured

104

Survivors healed while rest are injured

214

Survivors unhooked

633

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

67

Protection hits for unhooked survivors

57

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

990

Survivors affected with speed boost

14

Recovered from dying state

47

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

1

Heals completed after all generators have been completed

58

Safe unhooks while broken

7

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

242

Repaired generators

777

Repaired damaged generators

323

Successful skill checks

9,950

Exit gates opened

86

Hex totems cleansed

26

Hex totems blessed

3

Chests opened

320

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

51

Great skill checks while injured

232

Swap held Survivor items for new ones from chests (counts once per chest)

112

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,465

Finished repairs of generators while injured

86

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

529

Hits dodged by vaults

40

Basic attacks and projectiles dodged

789

Escapes after stunning killer using pallet

107

Escapes from killer gasp

12

Hooks sabotaged

19

Chases escaped after being injured in this chase

368

Chases lost by hiding in locker

1

Revealed killer aura

293

Unhooked yourself

7

Amount of screams

2,293

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

108

Trials where you've revealed or seen the Killer's aura 11+ times

450

Escapes

Escapes

Total escapes

177

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

4

Escapes with new item

80

Escapes with somebody else item

7

Escapes being injured with for over half a match

12

Escapes while being downed at most once

103

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

139

Escapes healthy or injured through hatch

20

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

434

Obsessions sacrificed

93

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

115

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

196

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

166

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

383

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

2

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

72

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

23

Make unique survivors scream

623

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

138

Survivors that holding Special Item hit

167

Survivors downed next to a raised pallet

669

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

65

Preventing escape

Preventing escape

Survivors grabbed from locker

66

Hatches closed

48

Survivors hit after they drop a pallet during chase

366

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

512

Killer vaults in chase

419

Survivors grabbed while performing a vault

20

Meters fallen

1,499

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

21

Uncloak attacks (The Wraith)

117

Blink attacks (The Nurse)

58

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

283

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

102

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

422

Trials where all survivors suffered from madness 3 (The Doctor)

88

Hatchets thrown (The Huntress)

289

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

288

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

88

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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