Steam avatar

Jeozi

76561198869758408

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

15,495,708

Max blood points amount spent on one character

1,095,000

Highest prestige level

2

Mystery boxes opened

188

Time played

101h 51m

Time played in last two weeks

12m

Blood points per hour

152,142

Estimated playtime per role

14% Survivor

Killer 86%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

27

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

80

Killer full load-out matches

133

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 875 A 8 049 383 0 26 126
105 876 Yuorki 8 047 565 132 20 64
105 877 lullaby 8 047 152 8 88 329
105 878 Jeozi 8 043 882 244 8 30
105 879 Potsia 8 042 169 55 89 425
105 880 菜鸡粲君 8 042 089 31 74 318
105 881 Daddy Cricketᶜʰⁱʳᵖ 8 037 657 114 82 379

Currently at

105 878 place

Jeozi needs another

3 270 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

29

Obsessions healed

6

Survivors healed while you are injured

3

Survivors healed while rest are injured

5

Survivors unhooked

41

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

3

Survivors healed that come to you first

1

Protection hits for unhooked survivors

4

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

37

Survivors affected with speed boost

0

Recovered from dying state

2

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

15

Repaired generators

81

Repaired damaged generators

20

Successful skill checks

1,061

Exit gates opened

6

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

14

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

3

Great skill checks while injured

9

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

60

Hits dodged by vaults

8

Basic attacks and projectiles dodged

56

Escapes after stunning killer using pallet

5

Escapes from killer gasp

3

Hooks sabotaged

0

Chases escaped after being injured in this chase

24

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

0

Amount of screams

203

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

20

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

8

Escapes with somebody else item

1

Escapes being injured with for over half a match

1

Escapes while being downed at most once

10

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

16

Escapes healthy or injured through hatch

4

Escaped by

80% Exit Gates

Hatch 20%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

388

Obsessions sacrificed

92

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

65

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

221

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

214

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

3

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

153

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

207

Oblivious effect applied

1,600

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

20

Make unique survivors scream

566

Survivors hit with haste effect

102

Injure or down survivors who are Hindered

132

Survivors that holding Special Item hit

96

Survivors downed next to a raised pallet

406

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

35

Hatches closed

27

Survivors hit after they drop a pallet during chase

320

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

371

Killer vaults in chase

168

Survivors grabbed while performing a vault

4

Meters fallen

710

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

438

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

38

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

475

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

124

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!