Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

237,584,810

Max blood points amount spent on one character

16,730,884

Highest prestige level

100

Mystery boxes opened

1,385

Time played

1171h 17m

Time played in last two weeks

15h 27m

Blood points per hour

202,841

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

271

Survivor full load-out matches

1,411

Ultra rare addon warded without a protection ward

421

Survivor rank
Iridescent I

Iridescent I

Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

8

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 714 泽凯 172 106 463 4 132 439 1 669
39 715 Friendly Killer 172 104 412 3 321 1 009 4 424
39 716 Kuco 172 096 507 2 187 593 2 544
39 717 littlemiss 172 090 831 78 1 119 5 458
39 718 Boon: Flick It 172 089 068 36 1 441 6 823
39 719 SHIEDAケイン 172 084 996 984 563 2 758
39 720 i am a pilot 172 063 732 1 616 485 1 340

Currently at

39 717 place

littlemiss needs another

5 676 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,058

Obsessions healed

1,281

Survivors healed while you are injured

888

Survivors healed while rest are injured

1,530

Survivors unhooked

5,472

Survivors saved (from dying state/hook) in endgame

195

Knocked (In dying state) survivors healed

658

Survivors healed that come to you first

469

Protection hits for unhooked survivors

533

Protection hits for carried survivors

131

Survivors saved using pallet

16

Survivors affected with boon totems

16,023

Survivors affected with speed boost

17

Recovered from dying state

288

Take a hit with the Endurance status effect

169

Survivors healed in the Basement

9

Heals completed after all generators have been completed

99

Safe unhooks while broken

4

Protection hits during End Game

32

Objective actions

Objective actions

Items depleted

961

Repaired generators

6,692

Repaired damaged generators

5,514

Successful skill checks

86,242

Exit gates opened

654

Hex totems cleansed

232

Hex totems blessed

6

Chests opened

535

Chests opened in basement

98

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

1,511

Matches in that picked up and used special item

197

Great skill checks while injured

1,335

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,712

Finished repairs of generators while injured

150

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,606

Hits dodged by vaults

342

Basic attacks and projectiles dodged

7,947

Escapes after stunning killer using pallet

839

Escapes from killer gasp

135

Hooks sabotaged

69

Chases escaped after being injured in this chase

3,421

Chases lost by hiding in locker

6

Revealed killer aura

1,070

Unhooked yourself

32

Amount of screams

9,703

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

92

Perform a fast vault within 3 seconds of getting hit

241

Pallet stun the Killer while holding a rare, common, or uncommon item

156

Trials where you've revealed or seen the Killer's aura 11+ times

527

Escapes

Escapes

Total escapes

1,322

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

79

Escapes through hatch crawling (In dying state)

12

Escapes with new item

189

Escapes with somebody else item

26

Escapes being injured with for over half a match

88

Escapes while being downed at most once

835

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,163

Escapes healthy or injured through hatch

67

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

20

Family Residence (Main Building)

14

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

13

The Pale Rose (Steamboat)

11

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

18

Dead Dawg Saloon (Upstairs Saloon)

29

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

30

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

97

Obsessions sacrificed

22

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

62

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

3

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

4

Make unique survivors scream

58

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

6

Survivors hit after they drop a pallet during chase

100

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

98

Killer vaults in chase

23

Survivors grabbed while performing a vault

1

Meters fallen

98

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

41

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

117

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

59

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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