Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,695,206

Max blood points amount spent on one character

3,498,000

Highest prestige level

6

Mystery boxes opened

81

Time played

206h 45m

Time played in last two weeks

0m

Blood points per hour

240,364

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

189

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

73

Killer full load-out matches

87

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 127 Judas 19 869 053 312 160 565
101 128 Чипсы онлайн 19 868 813 135 109 556
101 129 Mattry 19 868 322 1 007 200 717
101 130 ガンジス川の妖精 19 866 603 108 135 575
101 131 BOT 19 865 303 280 156 593
101 132 RsLogik 19 862 242 411 21 134
101 133 sortan 19 862 006 95 64 256

Currently at

101 130 place

ガンジス川の妖精 needs another

1 719 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

386

Obsessions healed

86

Survivors healed while you are injured

54

Survivors healed while rest are injured

120

Survivors unhooked

538

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

58

Survivors healed that come to you first

61

Protection hits for unhooked survivors

30

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

2,155

Survivors affected with speed boost

4

Recovered from dying state

46

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

65

Heals completed after all generators have been completed

68

Safe unhooks while broken

4

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

312

Repaired generators

937

Repaired damaged generators

343

Successful skill checks

12,398

Exit gates opened

86

Hex totems cleansed

35

Hex totems blessed

0

Chests opened

115

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

61

Great skill checks while injured

664

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

94

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

564

Hits dodged by vaults

37

Basic attacks and projectiles dodged

740

Escapes after stunning killer using pallet

147

Escapes from killer gasp

15

Hooks sabotaged

58

Chases escaped after being injured in this chase

371

Chases lost by hiding in locker

0

Revealed killer aura

538

Unhooked yourself

17

Amount of screams

2,417

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

101

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

3

Escapes with new item

32

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

109

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

183

Escapes healthy or injured through hatch

8

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

266

Obsessions sacrificed

72

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

50

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

308

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

42

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

0

Make unique survivors scream

461

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

94

Survivors downed next to a raised pallet

500

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

16

Survivors hit after they drop a pallet during chase

202

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

120

Killer vaults in chase

208

Survivors grabbed while performing a vault

15

Meters fallen

1,169

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

136

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

133

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

261

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

103

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

140

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

90

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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