Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,467,944

Max blood points amount spent on one character

4,248,004

Highest prestige level

10

Mystery boxes opened

295

Time played

353h 42m

Time played in last two weeks

0m

Blood points per hour

170,958

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

107

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

186

Killer full load-out matches

267

Ultra rare offering burned

1

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 304 @Arbduznik 31 373 256 849 163 619
93 305 Nico Di Angelo 31 372 590 1 097 119 399
93 306 Anastas 31 372 369 1 376 1 597
93 307 memeborn 31 368 729 700 168 1 054
93 308 keeu 31 368 451 1 503 18 52
93 309 Rav 31 366 741 357 88 417
93 310 atuna 31 365 817 338 242 890

Currently at

93 307 place

memeborn needs another

3 640 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

697

Obsessions healed

108

Survivors healed while you are injured

164

Survivors healed while rest are injured

101

Survivors unhooked

844

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

52

Survivors healed that come to you first

45

Protection hits for unhooked survivors

80

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

578

Survivors affected with speed boost

24

Recovered from dying state

40

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

43

Repaired generators

1,176

Repaired damaged generators

345

Successful skill checks

8,668

Exit gates opened

90

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

173

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

21

Great skill checks while injured

223

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

870

Hits dodged by vaults

84

Basic attacks and projectiles dodged

562

Escapes after stunning killer using pallet

31

Escapes from killer gasp

25

Hooks sabotaged

32

Chases escaped after being injured in this chase

161

Chases lost by hiding in locker

0

Revealed killer aura

147

Unhooked yourself

29

Amount of screams

1,213

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

187

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

5

Escapes with new item

57

Escapes with somebody else item

3

Escapes being injured with for over half a match

9

Escapes while being downed at most once

75

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

153

Escapes healthy or injured through hatch

11

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,017

Obsessions sacrificed

226

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

239

All survivors sacrificed or killed (Memento Mori) before the last generator

129

Hooks

Hooks

Different survivors hooked in basement

178

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

403

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

696

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

34

Oblivious effect applied

135

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

25

Make unique survivors scream

867

Survivors hit with haste effect

194

Injure or down survivors who are Hindered

83

Survivors that holding Special Item hit

371

Survivors downed next to a raised pallet

904

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

71

Hatches closed

84

Survivors hit after they drop a pallet during chase

481

Survivors hit while carrying another survivor

124

Survivors detected using killer instinct

816

Killer vaults in chase

477

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

132

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

55

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

324

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

437

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

20

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

30

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

149

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

295

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

29

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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