Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,513,622

Max blood points amount spent on one character

4,114,078

Highest prestige level

38

Mystery boxes opened

332

Time played

374h 49m

Time played in last two weeks

8h 25m

Blood points per hour

132,101

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

426

Ultra rare addon warded without a protection ward

34

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

86

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 055 WhiteWolf5830 32 007 230 743 84 535
95 056 chese 32 002 250 790 31 143
95 057 i love you 32 002 221 183 57 294
95 058 Hex: My Life Is A Skill Issue 32 000 582 217 174 721
95 059 revolver ocelot 32 000 380 859 163 619
95 060 Kong Kaiwen 31 999 936 185 626 2 761
95 061 Попали По Фактам 31 999 781 1 056 174 696

Currently at

95 058 place

Hex: My Life Is A Skill Issue needs another

1 639 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,029

Obsessions healed

284

Survivors healed while you are injured

192

Survivors healed while rest are injured

279

Survivors unhooked

1,180

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

155

Survivors healed that come to you first

82

Protection hits for unhooked survivors

77

Protection hits for carried survivors

35

Survivors saved using pallet

12

Survivors affected with boon totems

2,782

Survivors affected with speed boost

7

Recovered from dying state

107

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

15

Heals completed after all generators have been completed

2

Safe unhooks while broken

13

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

315

Repaired generators

1,049

Repaired damaged generators

432

Successful skill checks

18,175

Exit gates opened

77

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

146

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

133

Great skill checks while injured

375

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

116

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,263

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,838

Escapes after stunning killer using pallet

309

Escapes from killer gasp

42

Hooks sabotaged

25

Chases escaped after being injured in this chase

571

Chases lost by hiding in locker

9

Revealed killer aura

1,759

Unhooked yourself

28

Amount of screams

5,130

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,000

Blind killer using flashlight

415

Perform a fast vault within 3 seconds of getting hit

250

Pallet stun the Killer while holding a rare, common, or uncommon item

251

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

248

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

3

Escapes with new item

23

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

166

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

187

Escapes healthy or injured through hatch

29

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

263

Obsessions sacrificed

66

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

43

All survivors sacrificed or killed (Memento Mori) before the last generator

28

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

166

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

241

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

118

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

122

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

5

Make unique survivors scream

420

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

122

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

317

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

24

Survivors hit after they drop a pallet during chase

235

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

407

Killer vaults in chase

130

Survivors grabbed while performing a vault

2

Meters fallen

306

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

63

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

61

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

42

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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