Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,677,815

Max blood points amount spent on one character

6,870,000

Highest prestige level

8

Mystery boxes opened

101

Time played

627h 58m

Time played in last two weeks

29h 40m

Blood points per hour

122,105

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

89

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

415

Killer full load-out matches

686

Ultra rare offering burned

124

Killer rank
Gold II

Gold II

3 / 5 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 519 ProGamerIsrael74 76 692 466 1 748 136 858
68 520 Dynasty 76 687 981 1 063 137 521
68 521 JacFruit 76 684 211 264 536 2 525
68 522 Pirate Clark 76 677 815 2 527 141 339
68 523 RycLo 76 676 363 1 050 370 1 667
68 524 ` JUSTICES † 76 668 506 994 481 1 996
68 525 vlees 76 665 328 4 111 3 569 12 601

Currently at

68 522 place

Pirate Clark needs another

6 396 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

287

Obsessions healed

44

Survivors healed while you are injured

78

Survivors healed while rest are injured

91

Survivors unhooked

255

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

44

Survivors healed that come to you first

51

Protection hits for unhooked survivors

269

Protection hits for carried survivors

34

Survivors saved using pallet

6

Survivors affected with boon totems

188

Survivors affected with speed boost

50

Recovered from dying state

15

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

1

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

77

Repaired generators

339

Repaired damaged generators

164

Successful skill checks

3,910

Exit gates opened

55

Hex totems cleansed

102

Hex totems blessed

20

Chests opened

128

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

16

Great skill checks while injured

44

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

631

Finished repairs of generators while injured

16

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

506

Hits dodged by vaults

91

Basic attacks and projectiles dodged

461

Escapes after stunning killer using pallet

157

Escapes from killer gasp

14

Hooks sabotaged

51

Chases escaped after being injured in this chase

212

Chases lost by hiding in locker

36

Revealed killer aura

97

Unhooked yourself

52

Amount of screams

877

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

96

Perform a fast vault within 3 seconds of getting hit

76

Pallet stun the Killer while holding a rare, common, or uncommon item

81

Trials where you've revealed or seen the Killer's aura 11+ times

18

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

1

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

54

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

132

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,527

Obsessions sacrificed

458

Kills (Memento mories)

444

Kills (Memento mories) or sacrifices after last generator

398

All survivors sacrificed or killed (Memento Mori) before the last generator

237

Hooks

Hooks

Different survivors hooked in basement

325

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

163

Survivors hooked before single generator was repaired

1,064

Survivors hooked in endgame

159

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

819

Generators damaged with Undetectable effect

232

Survivors grabbed while repairing a generator

64

Survivors grabbed while cleansing a totem

17

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

586

Survivors injured while in the basement

89

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

240

Oblivious effect applied

767

Survivors with Exposed effect downed

252

Survivors downed while carrying another survivor

126

Make unique survivors scream

3,051

Survivors hit with haste effect

495

Injure or down survivors who are Hindered

191

Survivors that holding Special Item hit

201

Survivors downed next to a raised pallet

3,216

Survivors downed in Exit Gate

48

Survivors downed withit 30 seconds of breaking pallet or wall

159

Preventing escape

Preventing escape

Survivors grabbed from locker

185

Hatches closed

139

Survivors hit after they drop a pallet during chase

1,579

Survivors hit while carrying another survivor

305

Survivors detected using killer instinct

2,267

Killer vaults in chase

973

Survivors grabbed while performing a vault

37

Meters fallen

4,077

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

123

Uncloak attacks (The Wraith)

191

Blink attacks (The Nurse)

834

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

732

Matches finished with one or more Hex totems remaining

26

Traps triggered (The Hag)

316

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

552

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

1,493

Survivors put to sleep (The Nightmare)

281

Reverse bear-traps put on survivors (The Pig)

139

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

1,119

Max Lacerations dealt (The Trickster)

642

Survivors with Broken effect downed

322

Condemned survivors (The Onryō)

76

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

83

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

458

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

12

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

36

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

164

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

252

Intoxicated survivors downed (The Clown)

112

Survivors downed after phase walk (The Spirit)

42

Deep wounded survivors downed (The Legion)

98

Survivors downed while having max Sickness (The Plague)

100

Marked survivors downed (The Ghostface)

108

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

195

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

83

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

75

Down survivor you recently teleported to (The Singularity)

242

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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