Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

133,891,522

Max blood points amount spent on one character

7,468,630

Highest prestige level

30

Mystery boxes opened

553

Time played

834h 13m

Time played in last two weeks

9h 38m

Blood points per hour

160,500

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

155

Survivor full load-out matches

268

Ultra rare addon warded without a protection ward

30

Survivor rank
Silver I

Silver I

2 / 5 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

65

Killer full load-out matches

53

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 634 ZHIYING 64 806 087 683 158 541
74 635 Shadow 64 801 347 569 134 611
74 636 Bene.dikt 64 800 601 761 549 2 844
74 637 Ghost 64 797 874 496 462 2 037
74 638 Daddy 64 790 769 440 433 2 050
74 639 Fteffi 64 784 797 249 1 048 3 788
74 640 Loggy 64 782 238 665 403 1 704

Currently at

74 637 place

Ghost needs another

2 727 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,021

Obsessions healed

440

Survivors healed while you are injured

311

Survivors healed while rest are injured

534

Survivors unhooked

2,697

Survivors saved (from dying state/hook) in endgame

49

Knocked (In dying state) survivors healed

283

Survivors healed that come to you first

163

Protection hits for unhooked survivors

226

Protection hits for carried survivors

52

Survivors saved using pallet

4

Survivors affected with boon totems

1,723

Survivors affected with speed boost

46

Recovered from dying state

116

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

5

Heals completed after all generators have been completed

48

Safe unhooks while broken

2

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

402

Repaired generators

3,316

Repaired damaged generators

1,470

Successful skill checks

31,652

Exit gates opened

344

Hex totems cleansed

199

Hex totems blessed

2

Chests opened

517

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2,106

Matches in that picked up and used special item

111

Great skill checks while injured

708

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,800

Finished repairs of generators while injured

43

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,110

Hits dodged by vaults

249

Basic attacks and projectiles dodged

3,968

Escapes after stunning killer using pallet

313

Escapes from killer gasp

69

Hooks sabotaged

47

Chases escaped after being injured in this chase

1,268

Chases lost by hiding in locker

1

Revealed killer aura

246

Unhooked yourself

28

Amount of screams

5,989

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,880

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

342

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

736

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

85

Escapes through hatch crawling (In dying state)

15

Escapes with new item

139

Escapes with somebody else item

16

Escapes being injured with for over half a match

39

Escapes while being downed at most once

356

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

609

Escapes healthy or injured through hatch

70

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

8

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

496

Obsessions sacrificed

45

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

122

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

44

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

143

Generators damaged with Undetectable effect

171

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

145

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

0

Make unique survivors scream

405

Survivors hit with haste effect

97

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

400

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

50

Survivors hit after they drop a pallet during chase

207

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

40

Killer vaults in chase

44

Survivors grabbed while performing a vault

6

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

721

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

174

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

61

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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