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Irenic

76561198863935497

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

123,746,824

Max blood points amount spent on one character

6,570,918

Highest prestige level

68

Mystery boxes opened

507

Time played

419h 34m

Time played in last two weeks

52h 1m

Blood points per hour

294,940

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

145

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 877 chipi chipi 111 501 594 796 698 3 061
56 878 FURRYMASTER82 111 491 962 3 212 569 2 218
56 879 [absolute] cryozere 111 489 681 2 469 339 1 145
56 880 Irenic 111 480 539 659 473 2 286
56 881 kstadum42 111 475 189 776 868 4 062
56 882 pluto 111 458 462 673 477 1 838
56 883 Rover 111 438 629 1 736 371 1 408

Currently at

56 880 place

Irenic needs another

9 142 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,557

Obsessions healed

344

Survivors healed while you are injured

288

Survivors healed while rest are injured

673

Survivors unhooked

1,509

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

122

Survivors healed that come to you first

168

Protection hits for unhooked survivors

110

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

10,582

Survivors affected with speed boost

67

Recovered from dying state

69

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

3

Heals completed after all generators have been completed

50

Safe unhooks while broken

6

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

315

Repaired generators

2,440

Repaired damaged generators

1,213

Successful skill checks

22,430

Exit gates opened

225

Hex totems cleansed

110

Hex totems blessed

1

Chests opened

412

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

100

Matches with 300+ seconds of repairing generators

1,503

Matches in that picked up and used special item

97

Great skill checks while injured

637

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,612

Finished repairs of generators while injured

110

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,252

Hits dodged by vaults

110

Basic attacks and projectiles dodged

2,239

Escapes after stunning killer using pallet

183

Escapes from killer gasp

34

Hooks sabotaged

48

Chases escaped after being injured in this chase

791

Chases lost by hiding in locker

0

Revealed killer aura

673

Unhooked yourself

52

Amount of screams

3,545

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

214

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

514

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

51

Escapes through hatch crawling (In dying state)

11

Escapes with new item

181

Escapes with somebody else item

23

Escapes being injured with for over half a match

38

Escapes while being downed at most once

326

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

421

Escapes healthy or injured through hatch

40

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

659

Obsessions sacrificed

150

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

120

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

61

Survivors hooked before single generator was repaired

306

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

248

Generators damaged with Undetectable effect

17

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

6

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

257

Survivors with Exposed effect downed

104

Survivors downed while carrying another survivor

12

Make unique survivors scream

650

Survivors hit with haste effect

447

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

838

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

51

Survivors hit after they drop a pallet during chase

312

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

293

Killer vaults in chase

170

Survivors grabbed while performing a vault

0

Meters fallen

9

Merciless Victories with 3 Universal Perks

3

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

255

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

166

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

746

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

56

Max Lacerations dealt (The Trickster)

117

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

67

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

38

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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