Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

282,482,958

Max blood points amount spent on one character

18,192,682

Highest prestige level

100

Mystery boxes opened

1,006

Time played

1033h 49m

Time played in last two weeks

36h 20m

Blood points per hour

273,243

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

368

Survivor full load-out matches

1,365

Ultra rare addon warded without a protection ward

429

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

149

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 708 ganEden 56 119 633 492 128 640
81 709 splenty 56 119 561 237 456 1 964
81 710 Lina_Dragnil 56 118 391 1 724 152 741
81 711 Adrian Fahrenheit Tepes 56 118 337 282 291 1 403
81 712 Denny|GER 56 118 247 239 385 1 775
81 713 ChrisMoris 56 116 801 133 352 1 674
81 714 Fu$ionnn 56 115 696 217 302 1 307

Currently at

81 711 place

Adrian Fahrenheit Tepes needs another

54 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

788

Obsessions healed

1,020

Survivors healed while you are injured

1,150

Survivors healed while rest are injured

268

Survivors unhooked

5,396

Survivors saved (from dying state/hook) in endgame

188

Knocked (In dying state) survivors healed

497

Survivors healed that come to you first

421

Protection hits for unhooked survivors

412

Protection hits for carried survivors

200

Survivors saved using pallet

47

Survivors affected with boon totems

18,735

Survivors affected with speed boost

1,047

Recovered from dying state

506

Take a hit with the Endurance status effect

330

Survivors healed in the Basement

102

Heals completed after all generators have been completed

222

Safe unhooks while broken

138

Protection hits during End Game

86

Objective actions

Objective actions

Items depleted

1,870

Repaired generators

4,604

Repaired damaged generators

2,223

Successful skill checks

68,251

Exit gates opened

474

Hex totems cleansed

290

Hex totems blessed

6

Chests opened

1,576

Chests opened in basement

248

Escapes when playing without any perk and repaired generator(s)

172

Matches with 300+ seconds of repairing generators

311

Matches in that picked up and used special item

833

Great skill checks while injured

1,629

Swap held Survivor items for new ones from chests (counts once per chest)

559

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,537

Finished repairs of generators while injured

127

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,162

Hits dodged by vaults

489

Basic attacks and projectiles dodged

7,420

Escapes after stunning killer using pallet

1,680

Escapes from killer gasp

95

Hooks sabotaged

60

Chases escaped after being injured in this chase

3,228

Chases lost by hiding in locker

80

Revealed killer aura

4,627

Unhooked yourself

34

Amount of screams

17,946

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,120

Blind killer using flashlight

1,490

Perform a fast vault within 3 seconds of getting hit

1,143

Pallet stun the Killer while holding a rare, common, or uncommon item

1,005

Trials where you've revealed or seen the Killer's aura 11+ times

1,111

Escapes

Escapes

Total escapes

1,050

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

11

Escapes with new item

401

Escapes with somebody else item

12

Escapes being injured with for over half a match

123

Escapes while being downed at most once

725

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

897

Escapes healthy or injured through hatch

81

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

45

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

3

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

22

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

19

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

7

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

677

Obsessions sacrificed

120

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

189

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

99

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

113

Survivors hooked before single generator was repaired

283

Survivors hooked in endgame

91

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

313

Generators damaged with Undetectable effect

53

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

4

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

424

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

20

Make unique survivors scream

1,085

Survivors hit with haste effect

352

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

224

Survivors downed next to a raised pallet

971

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

33

Survivors hit after they drop a pallet during chase

403

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

500

Killer vaults in chase

486

Survivors grabbed while performing a vault

21

Meters fallen

854

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

40

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

71

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

811

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

7

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

25

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

9

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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