Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,653,881

Max blood points amount spent on one character

2,990,873

Highest prestige level

30

Mystery boxes opened

282

Time played

339h 58m

Time played in last two weeks

1h 9m

Blood points per hour

172,528

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

75

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 068 shao 41 825 883 623 166 643
87 069 K9 Wolf 41 822 409 1 932 10 87
87 070 oli 41 821 154 482 229 856
87 071 Rayonnaise 41 815 766 388 249 1 365
87 072 Sorry 41 815 134 678 415 2 050
87 073 Jackiest 41 811 331 815 128 626
87 074 Сашенька 41 810 985 1 554 337 1 319

Currently at

87 071 place

Rayonnaise needs another

5 388 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,018

Obsessions healed

303

Survivors healed while you are injured

232

Survivors healed while rest are injured

363

Survivors unhooked

1,191

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

167

Survivors healed that come to you first

125

Protection hits for unhooked survivors

129

Protection hits for carried survivors

21

Survivors saved using pallet

2

Survivors affected with boon totems

4,707

Survivors affected with speed boost

75

Recovered from dying state

180

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

16

Heals completed after all generators have been completed

25

Safe unhooks while broken

18

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

116

Repaired generators

1,687

Repaired damaged generators

545

Successful skill checks

21,463

Exit gates opened

151

Hex totems cleansed

35

Hex totems blessed

3

Chests opened

338

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

136

Great skill checks while injured

307

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

4

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

495

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

945

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,669

Escapes after stunning killer using pallet

88

Escapes from killer gasp

57

Hooks sabotaged

20

Chases escaped after being injured in this chase

667

Chases lost by hiding in locker

5

Revealed killer aura

1,498

Unhooked yourself

20

Amount of screams

4,966

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

233

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

309

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

3

Escapes with new item

114

Escapes with somebody else item

13

Escapes being injured with for over half a match

41

Escapes while being downed at most once

182

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

242

Escapes healthy or injured through hatch

17

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

442

Obsessions sacrificed

95

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

195

Survivors hooked in endgame

50

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

309

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

94

Oblivious effect applied

331

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

21

Make unique survivors scream

782

Survivors hit with haste effect

95

Injure or down survivors who are Hindered

137

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

649

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

36

Survivors hit after they drop a pallet during chase

337

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

1,498

Killer vaults in chase

347

Survivors grabbed while performing a vault

10

Meters fallen

1,067

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

916

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

294

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

78

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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