Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,467,038

Max blood points amount spent on one character

4,231,394

Highest prestige level

8

Mystery boxes opened

802

Time played

319h 12m

Time played in last two weeks

0m

Blood points per hour

258,355

Estimated playtime per role

28% Survivor

Killer 72%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

193

Killer full load-out matches

256

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

14 / 42

Killer
Got 14 Left 28

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 620 Mesi Magic 52 228 524 100 199 1 155
81 621 Garry Hummus 52 228 116 566 88 420
81 622 SaltWaterWaterMelon 52 226 657 662 133 754
81 623 Feedachyo 52 225 471 567 82 280
81 624 dvarumy 52 222 737 1 565 151 691
81 625 aleksi 52 222 408 509 255 1 183
81 626 Cap 52 218 153 168 414 1 744

Currently at

81 623 place

Feedachyo needs another

1 186 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

368

Obsessions healed

98

Survivors healed while you are injured

69

Survivors healed while rest are injured

116

Survivors unhooked

394

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

28

Protection hits for unhooked survivors

34

Protection hits for carried survivors

6

Survivors saved using pallet

6

Survivors affected with boon totems

867

Survivors affected with speed boost

3

Recovered from dying state

14

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

5

Heals completed after all generators have been completed

5

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

65

Repaired generators

414

Repaired damaged generators

388

Successful skill checks

5,405

Exit gates opened

57

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

30

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

71

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

555

Hits dodged by vaults

34

Basic attacks and projectiles dodged

721

Escapes after stunning killer using pallet

265

Escapes from killer gasp

8

Hooks sabotaged

3

Chases escaped after being injured in this chase

291

Chases lost by hiding in locker

1

Revealed killer aura

171

Unhooked yourself

4

Amount of screams

1,293

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

96

Perform a fast vault within 3 seconds of getting hit

93

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

109

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

13

Escapes while being downed at most once

60

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

92

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

855

Obsessions sacrificed

211

Kills (Memento mories)

137

Kills (Memento mories) or sacrifices after last generator

230

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

144

Survivors hooked before single generator was repaired

409

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

501

Generators damaged with Undetectable effect

129

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

4

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

129

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

170

Oblivious effect applied

377

Survivors with Exposed effect downed

254

Survivors downed while carrying another survivor

28

Make unique survivors scream

1,382

Survivors hit with haste effect

456

Injure or down survivors who are Hindered

45

Survivors that holding Special Item hit

280

Survivors downed next to a raised pallet

1,384

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

59

Hatches closed

64

Survivors hit after they drop a pallet during chase

684

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

1,181

Killer vaults in chase

596

Survivors grabbed while performing a vault

6

Meters fallen

1,341

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

104

Blink attacks (The Nurse)

696

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

118

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

110

Trials where all survivors suffered from madness 3 (The Doctor)

32

Hatchets thrown (The Huntress)

304

Survivors put to sleep (The Nightmare)

158

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

124

Max Lacerations dealt (The Trickster)

162

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

5

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

48

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

21

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

110

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

25

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

137

Marked survivors downed (The Ghostface)

158

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

27

Down survivor you recently teleported to (The Singularity)

33

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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