Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

128,501,837

Max blood points amount spent on one character

5,740,420

Highest prestige level

24

Mystery boxes opened

1,997

Time played

1031h 43m

Time played in last two weeks

0m

Blood points per hour

124,551

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

642

Ultra rare addon warded without a protection ward

187

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

193

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 104 D43 128 503 309 1 105 599 2 524
58 105 DaRogue 128 502 360 2 565 181 805
58 106 Rias gremory 128 501 947 258 1 019 3 837
58 107 It's Creamy! 128 501 837 696 600 2 118
58 108 :| 128 500 909 1 653 367 1 769
58 109 EvoLeeN 128 498 359 1 998 425 2 249

Currently at

58 107 place

It's Creamy! needs another

110 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,586

Obsessions healed

309

Survivors healed while you are injured

337

Survivors healed while rest are injured

327

Survivors unhooked

2,086

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

249

Survivors healed that come to you first

81

Protection hits for unhooked survivors

195

Protection hits for carried survivors

167

Survivors saved using pallet

22

Survivors affected with boon totems

2,261

Survivors affected with speed boost

49

Recovered from dying state

64

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

7

Heals completed after all generators have been completed

0

Safe unhooks while broken

7

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

236

Repaired generators

2,118

Repaired damaged generators

1,394

Successful skill checks

23,612

Exit gates opened

247

Hex totems cleansed

119

Hex totems blessed

0

Chests opened

581

Chests opened in basement

150

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

103

Great skill checks while injured

230

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,922

Hits dodged by vaults

330

Basic attacks and projectiles dodged

2,857

Escapes after stunning killer using pallet

419

Escapes from killer gasp

110

Hooks sabotaged

56

Chases escaped after being injured in this chase

634

Chases lost by hiding in locker

19

Revealed killer aura

205

Unhooked yourself

50

Amount of screams

1,934

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

98

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

600

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

85

Escapes through hatch crawling (In dying state)

9

Escapes with new item

152

Escapes with somebody else item

29

Escapes being injured with for over half a match

74

Escapes while being downed at most once

271

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

454

Escapes healthy or injured through hatch

76

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

696

Obsessions sacrificed

156

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

194

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

183

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

196

Survivors hooked before single generator was repaired

388

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

321

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

3

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

319

Oblivious effect applied

893

Survivors with Exposed effect downed

133

Survivors downed while carrying another survivor

45

Make unique survivors scream

648

Survivors hit with haste effect

148

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

124

Survivors downed next to a raised pallet

744

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

41

Survivors hit after they drop a pallet during chase

590

Survivors hit while carrying another survivor

109

Survivors detected using killer instinct

1,388

Killer vaults in chase

478

Survivors grabbed while performing a vault

8

Meters fallen

1,257

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

45

Uncloak attacks (The Wraith)

97

Blink attacks (The Nurse)

434

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

195

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

438

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

422

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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