Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

50,535,762

Max blood points amount spent on one character

3,158,000

Highest prestige level

29

Mystery boxes opened

281

Time played

507h 34m

Time played in last two weeks

9h 41m

Blood points per hour

99,565

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

53

Survivor full load-out matches

186

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

27

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 217 killerko2099 29 002 424 572 45 273
89 218 TwinsMainSage (YT) 29 002 321 16 525 3 769 14 431
89 219 geo 28 997 281 182 166 748
89 221 Sousaurorex 28 986 227 387 86 529
89 222 Trolder 28 985 818 637 0 0
89 223 toj 28 983 853 198 165 666

Currently at

89 220 place

翻斗花园开银趴,要干先干壮壮妈 needs another

1 826 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

644

Obsessions healed

152

Survivors healed while you are injured

179

Survivors healed while rest are injured

218

Survivors unhooked

1,060

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

138

Survivors healed that come to you first

73

Protection hits for unhooked survivors

140

Protection hits for carried survivors

27

Survivors saved using pallet

9

Survivors affected with boon totems

3,510

Survivors affected with speed boost

4

Recovered from dying state

71

Take a hit with the Endurance status effect

32

Survivors healed in the Basement

3

Heals completed after all generators have been completed

23

Safe unhooks while broken

1

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

312

Repaired generators

1,428

Repaired damaged generators

695

Successful skill checks

16,591

Exit gates opened

173

Hex totems cleansed

48

Hex totems blessed

2

Chests opened

71

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

39

Great skill checks while injured

136

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

553

Finished repairs of generators while injured

20

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,528

Hits dodged by vaults

152

Basic attacks and projectiles dodged

2,160

Escapes after stunning killer using pallet

348

Escapes from killer gasp

28

Hooks sabotaged

85

Chases escaped after being injured in this chase

829

Chases lost by hiding in locker

6

Revealed killer aura

40

Unhooked yourself

17

Amount of screams

1,446

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

68

Pallet stun the Killer while holding a rare, common, or uncommon item

74

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

397

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

3

Escapes with new item

42

Escapes with somebody else item

7

Escapes being injured with for over half a match

38

Escapes while being downed at most once

200

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

356

Escapes healthy or injured through hatch

23

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

61

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

24

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

142

Survivors hooked in endgame

11

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

131

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

6

Make unique survivors scream

91

Survivors hit with haste effect

10

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

335

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

23

Hatches closed

18

Survivors hit after they drop a pallet during chase

125

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

32

Killer vaults in chase

53

Survivors grabbed while performing a vault

2

Meters fallen

180

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,281

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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