Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,388,649

Max blood points amount spent on one character

2,089,219

Highest prestige level

29

Mystery boxes opened

37

Time played

120h 50m

Time played in last two weeks

1h 35m

Blood points per hour

210,113

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

152

Ultra rare addon warded without a protection ward

78

Survivor rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

25

Ultra rare offering burned

6

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 445 Drater 2 081 169 4 27 124
112 446 Gyapjas 2 076 997 31 0 0
112 447 Löwenthal 2 073 737 22 21 57
112 448 scarcezombie124 2 073 246 19 18 77
112 449 futalover67 2 073 096 0 18 113
112 450 Echoman26 2 072 337 13 17 104
112 451 72zero 2 072 112 52 2 13

Currently at

112 448 place

scarcezombie124 needs another

491 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

413

Obsessions healed

101

Survivors healed while you are injured

155

Survivors healed while rest are injured

164

Survivors unhooked

534

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

21

Protection hits for unhooked survivors

45

Protection hits for carried survivors

16

Survivors saved using pallet

2

Survivors affected with boon totems

724

Survivors affected with speed boost

1

Recovered from dying state

42

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

10

Heals completed after all generators have been completed

8

Safe unhooks while broken

20

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

223

Repaired generators

513

Repaired damaged generators

153

Successful skill checks

8,297

Exit gates opened

51

Hex totems cleansed

14

Hex totems blessed

1

Chests opened

114

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

34

Great skill checks while injured

458

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

227

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

500

Hits dodged by vaults

69

Basic attacks and projectiles dodged

958

Escapes after stunning killer using pallet

161

Escapes from killer gasp

18

Hooks sabotaged

48

Chases escaped after being injured in this chase

324

Chases lost by hiding in locker

2

Revealed killer aura

88

Unhooked yourself

15

Amount of screams

1,850

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

69

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

120

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

3

Escapes with new item

22

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

81

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

98

Escapes healthy or injured through hatch

5

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

64

Obsessions sacrificed

21

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

14

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

65

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

39

Oblivious effect applied

53

Survivors with Exposed effect downed

88

Survivors downed while carrying another survivor

5

Make unique survivors scream

129

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

98

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

2

Survivors hit after they drop a pallet during chase

73

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

55

Killer vaults in chase

95

Survivors grabbed while performing a vault

1

Meters fallen

146

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

77

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

14

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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