Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,385,562

Max blood points amount spent on one character

7,796,000

Highest prestige level

4

Mystery boxes opened

399

Time played

853h 32m

Time played in last two weeks

0m

Blood points per hour

148,073

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

171

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

170

Killer full load-out matches

114

Ultra rare offering burned

31

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 776 BigxDaddyx123 66 452 421 315 595 2 275
71 777 danyelsan 66 452 159 1 359 242 1 052
71 778 Tairitsu 66 451 786 1 322 184 657
71 779 Sasfilor 66 445 534 371 599 1 916
71 781 mushrooooom 66 442 123 1 969 236 999
71 782 Mrhyena 66 425 741 440 340 1 699

Currently at

71 779 place

Sasfilor needs another

6 252 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,351

Obsessions healed

300

Survivors healed while you are injured

240

Survivors healed while rest are injured

347

Survivors unhooked

1,904

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

239

Survivors healed that come to you first

155

Protection hits for unhooked survivors

176

Protection hits for carried survivors

32

Survivors saved using pallet

10

Survivors affected with boon totems

8,624

Survivors affected with speed boost

67

Recovered from dying state

86

Take a hit with the Endurance status effect

62

Survivors healed in the Basement

247

Heals completed after all generators have been completed

53

Safe unhooks while broken

11

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

735

Repaired generators

3,146

Repaired damaged generators

2,717

Successful skill checks

34,283

Exit gates opened

488

Hex totems cleansed

142

Hex totems blessed

37

Chests opened

1,271

Chests opened in basement

470

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

109

Great skill checks while injured

446

Swap held Survivor items for new ones from chests (counts once per chest)

125

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,669

Finished repairs of generators while injured

62

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,338

Hits dodged by vaults

120

Basic attacks and projectiles dodged

3,454

Escapes after stunning killer using pallet

220

Escapes from killer gasp

70

Hooks sabotaged

148

Chases escaped after being injured in this chase

1,021

Chases lost by hiding in locker

42

Revealed killer aura

5,021

Unhooked yourself

63

Amount of screams

3,807

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

937

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

9

Escapes with new item

519

Escapes with somebody else item

22

Escapes being injured with for over half a match

83

Escapes while being downed at most once

329

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

21

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

802

Escapes healthy or injured through hatch

98

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

18

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

15

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

13

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

966

Obsessions sacrificed

235

Kills (Memento mories)

159

Kills (Memento mories) or sacrifices after last generator

272

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

255

Basement trees (3 or 4 survivors hooked in basement in this same time)

87

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

448

Survivors hooked in endgame

162

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

554

Generators damaged with Undetectable effect

157

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

6

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

231

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

234

Oblivious effect applied

761

Survivors with Exposed effect downed

308

Survivors downed while carrying another survivor

29

Make unique survivors scream

1,788

Survivors hit with haste effect

446

Injure or down survivors who are Hindered

121

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

1,626

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

71

Hatches closed

94

Survivors hit after they drop a pallet during chase

941

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

1,494

Killer vaults in chase

667

Survivors grabbed while performing a vault

11

Meters fallen

1,315

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

214

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

98

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

335

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

389

Trials where all survivors suffered from madness 3 (The Doctor)

94

Hatchets thrown (The Huntress)

202

Survivors put to sleep (The Nightmare)

254

Reverse bear-traps put on survivors (The Pig)

167

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

222

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

11

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

22

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

168

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

88

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

160

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

91

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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