Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,662,208

Max blood points amount spent on one character

2,880,000

Highest prestige level

18

Mystery boxes opened

0

Time played

160h 17m

Time played in last two weeks

3h 45m

Blood points per hour

172,583

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

185

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

31

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 804 Zeppeli 27 667 577 739 115 604
93 805 taggamer 27 667 116 580 89 460
93 806 i a s d l i k e 27 666 779 434 120 665
93 807 znikasss 27 662 208 225 139 776
93 808 Dibu 27 659 426 241 119 525
93 809 Julaaaaa 27 658 467 182 215 979
93 810 Yatogami 27 655 041 177 96 436

Currently at

93 807 place

znikasss needs another

4 571 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

641

Obsessions healed

144

Survivors healed while you are injured

174

Survivors healed while rest are injured

283

Survivors unhooked

576

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

81

Protection hits for unhooked survivors

31

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

485

Survivors affected with speed boost

0

Recovered from dying state

91

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

2

Heals completed after all generators have been completed

39

Safe unhooks while broken

2

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

238

Repaired generators

776

Repaired damaged generators

241

Successful skill checks

10,214

Exit gates opened

59

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

102

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

1,800

Matches in that picked up and used special item

37

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,481

Finished repairs of generators while injured

76

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

641

Hits dodged by vaults

43

Basic attacks and projectiles dodged

834

Escapes after stunning killer using pallet

116

Escapes from killer gasp

13

Hooks sabotaged

7

Chases escaped after being injured in this chase

400

Chases lost by hiding in locker

4

Revealed killer aura

79

Unhooked yourself

5

Amount of screams

2,396

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

56

Perform a fast vault within 3 seconds of getting hit

143

Pallet stun the Killer while holding a rare, common, or uncommon item

122

Trials where you've revealed or seen the Killer's aura 11+ times

766

Escapes

Escapes

Total escapes

139

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

44

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

89

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

122

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

225

Obsessions sacrificed

56

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

44

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

44

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

112

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

209

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

0

Generators protection

35% Protected

Unprotected 65%

Hit survivors with a basic attack while you are Undetectable

103

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

35

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

19

Make unique survivors scream

423

Survivors hit with haste effect

75

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

377

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

17

Survivors hit after they drop a pallet during chase

136

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

291

Killer vaults in chase

107

Survivors grabbed while performing a vault

4

Meters fallen

861

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

88

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

377

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

11

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

14

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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